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eve::rpg::TraitSystem 成员列表

成员的完整列表,这些成员属于 eve::rpg::TraitSystem,包括所有继承而来的类成员

apply(RPGActor *actor, const std::string &traitId, const std::string &source="")eve::rpg::TraitSystemstatic
getAttackElements(RPGActor *actor)eve::rpg::TraitSystemstatic
getAttackSpeed(RPGActor *actor)eve::rpg::TraitSystemstatic
getAttackStates(RPGActor *actor)eve::rpg::TraitSystemstatic
getAttackTimesAdd(RPGActor *actor)eve::rpg::TraitSystemstatic
getCount(RPGActor *actor)eve::rpg::TraitSystemstatic
getElementRate(RPGActor *actor, const std::string &element)eve::rpg::TraitSystemstatic
getExParam(RPGActor *actor, const std::string &exParam)eve::rpg::TraitSystemstatic
getInstanceIdAt(RPGActor *actor, int index)eve::rpg::TraitSystemstatic
getParamRate(RPGActor *actor, const std::string &param)eve::rpg::TraitSystemstatic
getSourceAt(RPGActor *actor, int index)eve::rpg::TraitSystemstatic
getStateRate(RPGActor *actor, const std::string &stateId)eve::rpg::TraitSystemstatic
getTraitIdAt(RPGActor *actor, int index)eve::rpg::TraitSystemstatic
hasTrait(RPGActor *actor, const std::string &traitId)eve::rpg::TraitSystemstatic
isStateResist(RPGActor *actor, const std::string &stateId)eve::rpg::TraitSystemstatic
remove(RPGActor *actor, int instanceId)eve::rpg::TraitSystemstatic
removeAll(RPGActor *actor)eve::rpg::TraitSystemstatic
removeBySource(RPGActor *actor, const std::string &source)eve::rpg::TraitSystemstatic
removeByTrait(RPGActor *actor, const std::string &traitId)eve::rpg::TraitSystemstatic