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eve::rts::RTSProjectileSystem 成员列表
成员的完整列表,这些成员属于 eve::rts::RTSProjectileSystem,包括所有继承而来的类成员
| activeCount() const noexcept | eve::rts::RTSProjectileSystem | inline |
| launch(SubjectRef source, ecs::EntityHandle faction, WorldPosition origin, ecs::EntityHandle target, WorldPosition targetPoint, const weapon::WeaponDefinition &weapon, double damageFactor=1.0, ecs::EntityHandle observer={}, float originHeight=0.0f, float targetHeight=0.0f) | eve::rts::RTSProjectileSystem | |
| position(ecs::EntityHandle target) const override | eve::rts::RTSProjectileSystem | virtual |
| restore(const RTSProjectileSystemSnapshot &snapshot, const ProjectileSubjectResolver &resolver) | eve::rts::RTSProjectileSystem | |
| snapshot() const | eve::rts::RTSProjectileSystem | |
| step(const SimulationStep &step, combat::DamageRuntime &damage, const ProjectileCollisionQuery &collision={}, const DamageEventSink &damageEvents={}) | eve::rts::RTSProjectileSystem | |
| ~IProjectileTargetProvider()=default | eve::weapon::IProjectileTargetProvider | virtual |