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eve::rts::RTSProjectileSystem 成员列表

成员的完整列表,这些成员属于 eve::rts::RTSProjectileSystem,包括所有继承而来的类成员

activeCount() const noexcepteve::rts::RTSProjectileSysteminline
launch(SubjectRef source, ecs::EntityHandle faction, WorldPosition origin, ecs::EntityHandle target, WorldPosition targetPoint, const weapon::WeaponDefinition &weapon, double damageFactor=1.0, ecs::EntityHandle observer={}, float originHeight=0.0f, float targetHeight=0.0f)eve::rts::RTSProjectileSystem
position(ecs::EntityHandle target) const overrideeve::rts::RTSProjectileSystemvirtual
restore(const RTSProjectileSystemSnapshot &snapshot, const ProjectileSubjectResolver &resolver)eve::rts::RTSProjectileSystem
snapshot() consteve::rts::RTSProjectileSystem
step(const SimulationStep &step, combat::DamageRuntime &damage, const ProjectileCollisionQuery &collision={}, const DamageEventSink &damageEvents={})eve::rts::RTSProjectileSystem
~IProjectileTargetProvider()=defaulteve::weapon::IProjectileTargetProvidervirtual