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eve::spritestack::SpriteStack2D 成员列表

成员的完整列表,这些成员属于 eve::spritestack::SpriteStack2D,包括所有继承而来的类成员

getHeight() consteve::spritestack::SpriteStack2D
getLayerCount() consteve::spritestack::SpriteStack2D
getLayerTexture(int index) consteve::spritestack::SpriteStack2D
getOutlineWidth() consteve::spritestack::SpriteStack2D
getShadowEnabled() consteve::spritestack::SpriteStack2D
getThickness() consteve::spritestack::SpriteStack2D
getVersion() consteve::spritestack::SpriteStack2Dinline
getVisible() consteve::spritestack::SpriteStack2D
getWidth() consteve::spritestack::SpriteStack2D
operator=(const SpriteStack2D &)=deleteeve::spritestack::SpriteStack2D
render(graphics::Graphics *gfx) consteve::spritestack::SpriteStack2D
renderWithCamera(graphics::Graphics *gfx, graphics::Camera2D *camera) consteve::spritestack::SpriteStack2D
setLayerCount(int count)eve::spritestack::SpriteStack2D
setLayerFile(graphics::Graphics *gfx, const std::string &path, int index)eve::spritestack::SpriteStack2D
setLayerImage(graphics::Graphics *gfx, image::ImageData *img, int index)eve::spritestack::SpriteStack2D
setLayersFromAtlas(graphics::Graphics *gfx, graphics::Texture *atlas, int layerCount)eve::spritestack::SpriteStack2D
setLayerTexture(graphics::Texture *texture, int index)eve::spritestack::SpriteStack2D
setOutline(float width, float r=0.f, float g=0.f, float b=0.f)eve::spritestack::SpriteStack2D
setOutlineColor(float r, float g, float b)eve::spritestack::SpriteStack2D
setPosition(float x, float y)eve::spritestack::SpriteStack2D
setRotation(float degrees)eve::spritestack::SpriteStack2D
setShadowEnabled(bool enabled)eve::spritestack::SpriteStack2D
setShadowOffset(float x, float y)eve::spritestack::SpriteStack2D
setShadowOpacity(float opacity)eve::spritestack::SpriteStack2D
setSize(float width, float height)eve::spritestack::SpriteStack2D
setThickness(float thickness)eve::spritestack::SpriteStack2D
setTint(float r, float g, float b, float a=1.f)eve::spritestack::SpriteStack2D
setVisible(bool visible)eve::spritestack::SpriteStack2D
SpriteStack2D()=defaulteve::spritestack::SpriteStack2D
SpriteStack2D(const SpriteStack2D &)=deleteeve::spritestack::SpriteStack2D
SpriteStackBatcheve::spritestack::SpriteStack2Dfriend