载入中...
搜索中...
未找到
eve
ui
EditorHost
eve::ui::EditorHost 成员列表
成员的完整列表,这些成员属于
eve::ui::EditorHost
,包括所有继承而来的类成员
applyEditor
(const std::string &json)
eve::ui::EditorHost
capture
(const std::string &path)
eve::ui::EditorHost
closeWindow
()
eve::ui::EditorHost
consumeEvents
(const std::string &editorId)
eve::ui::EditorHost
EditorHost
(const EditorHost &)=delete
eve::ui::EditorHost
editorState
(const std::string &id) const
eve::ui::EditorHost
exitRequested
() const
eve::ui::EditorHost
inline
exposeScriptApi
(ssq::VM &vm)
eve::ui::EditorHost
frame
()
eve::ui::EditorHost
gameRoot
() const
eve::ui::EditorHost
inline
instance
()
eve::ui::EditorHost
static
listEditors
() const
eve::ui::EditorHost
loadEditorsFromDisk
()
eve::ui::EditorHost
openWindow
(const std::string &title, int width, int height)
eve::ui::EditorHost
operator=
(const EditorHost &)=delete
eve::ui::EditorHost
registerVM
(const std::string &name, const std::string &source)
eve::ui::EditorHost
removeEditor
(const std::string &id)
eve::ui::EditorHost
renderImGui
()
eve::ui::EditorHost
requestExit
()
eve::ui::EditorHost
inline
running
() const
eve::ui::EditorHost
inline
runScript
(const std::string &source)
eve::ui::EditorHost
saveEditor
(const std::string &id)
eve::ui::EditorHost
setEditorValue
(const std::string &editorId, const std::string &widgetId, const std::string &jsonValue)
eve::ui::EditorHost
start
(ssq::VM &vm, const std::string &gameRoot={}, bool allowWindow=true)
eve::ui::EditorHost
status
() const
eve::ui::EditorHost
stop
()
eve::ui::EditorHost
syncBindings
()
eve::ui::EditorHost
unloadEditor
(const std::string &id)
eve::ui::EditorHost
unregisterVM
(const std::string &name)
eve::ui::EditorHost
widgetRect
(const std::string &editorId, const std::string &widgetId) const
eve::ui::EditorHost
windowAllowed
() const
eve::ui::EditorHost
inline
windowOpen
() const
eve::ui::EditorHost
windowState
() const
eve::ui::EditorHost
~EditorHost
()
eve::ui::EditorHost