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eve::ui::EditorHost 成员列表

成员的完整列表,这些成员属于 eve::ui::EditorHost,包括所有继承而来的类成员

applyEditor(const std::string &json)eve::ui::EditorHost
capture(const std::string &path)eve::ui::EditorHost
closeWindow()eve::ui::EditorHost
consumeEvents(const std::string &editorId)eve::ui::EditorHost
EditorHost(const EditorHost &)=deleteeve::ui::EditorHost
editorState(const std::string &id) consteve::ui::EditorHost
exitRequested() consteve::ui::EditorHostinline
exposeScriptApi(ssq::VM &vm)eve::ui::EditorHost
frame()eve::ui::EditorHost
gameRoot() consteve::ui::EditorHostinline
hotReloadStatus() consteve::ui::EditorHost
instance()eve::ui::EditorHoststatic
isWindowOpen() consteve::ui::EditorHost
listEditors() consteve::ui::EditorHost
loadEditorsFromDisk()eve::ui::EditorHost
openWindow(const std::string &title, int width, int height)eve::ui::EditorHost
operator=(const EditorHost &)=deleteeve::ui::EditorHost
registerVM(const std::string &name, const std::string &source, const std::string &sourceName={})eve::ui::EditorHost
reloadResource(const std::string &path)eve::ui::EditorHost
removeEditor(const std::string &id)eve::ui::EditorHost
renderImGui()eve::ui::EditorHost
requestExit()eve::ui::EditorHostinline
restoreEditorValue(const std::string &editorId, const std::string &widgetId, const std::string &jsonValue)eve::ui::EditorHost
running() consteve::ui::EditorHostinline
runScript(const std::string &source, const std::string &sourceName={})eve::ui::EditorHost
saveEditor(const std::string &id)eve::ui::EditorHost
setEditorValue(const std::string &editorId, const std::string &widgetId, const std::string &jsonValue)eve::ui::EditorHost
setHotReloadWatchCount(int count)eve::ui::EditorHost
start(ssq::VM &vm, const std::string &gameRoot={}, bool allowWindow=true)eve::ui::EditorHost
status() consteve::ui::EditorHost
stop()eve::ui::EditorHost
syncBindings()eve::ui::EditorHost
unloadEditor(const std::string &id)eve::ui::EditorHost
unregisterVM(const std::string &name)eve::ui::EditorHost
widgetRect(const std::string &editorId, const std::string &widgetId) consteve::ui::EditorHost
windowAllowed() consteve::ui::EditorHostinline
windowState() consteve::ui::EditorHost
~EditorHost()eve::ui::EditorHost