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eve::vehicle::VehiclePhysics 成员列表
成员的完整列表,这些成员属于 eve::vehicle::VehiclePhysics,包括所有继承而来的类成员
| attach2D(VehicleEntity *v, eve::physics::World *world) | eve::vehicle::VehiclePhysics | static |
| attach3D(VehicleEntity *v, eve::physics::World3D *world, float heightY) | eve::vehicle::VehiclePhysics | static |
| detach(VehicleEntity *v) | eve::vehicle::VehiclePhysics | static |
| height(VehicleEntity *v) | eve::vehicle::VehiclePhysics | static |
| isAttached(VehicleEntity *v) | eve::vehicle::VehiclePhysics | static |
| registerBuiltinMobility() | eve::vehicle::VehiclePhysics | static |
| syncTrackFromBody(VehicleEntity &v) | eve::vehicle::VehiclePhysics | static |
| tryTrackApply(VehicleEntity &v, float headingRad, float speed) | eve::vehicle::VehiclePhysics | static |
| tryWheelMove(VehicleEntity &v, float dt) | eve::vehicle::VehiclePhysics | static |