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eve
vehicle
VehicleSystem
eve::vehicle::VehicleSystem 成员列表
成员的完整列表,这些成员属于
eve::vehicle::VehicleSystem
,包括所有继承而来的类成员
clearOrders
(VehicleEntity &v)
eve::vehicle::VehicleSystem
static
currentOrder
(VehicleEntity &v)
eve::vehicle::VehicleSystem
static
driverCount
()
eve::vehicle::VehicleSystem
static
enterSeat
(VehicleEntity &v, int seatIndex, int playerId)
eve::vehicle::VehicleSystem
static
exitSeat
(VehicleEntity &v, int seatIndex)
eve::vehicle::VehicleSystem
static
findDriver
(const std::string &name)
eve::vehicle::VehicleSystem
static
findMobility
(const std::string &name)
eve::vehicle::VehicleSystem
static
findSeatByPlayer
(VehicleEntity &v, int playerId)
eve::vehicle::VehicleSystem
static
mobilityCount
()
eve::vehicle::VehicleSystem
static
playerControls
(int playerId)
eve::vehicle::VehicleSystem
static
processOrders
(VehicleEntity &v, float dt)
eve::vehicle::VehicleSystem
static
pushOrder
(VehicleEntity &v, const VehicleOrder &order)
eve::vehicle::VehicleSystem
static
registerDriver
(IVehicleDriver *driver)
eve::vehicle::VehicleSystem
static
registerMobility
(IVehicleMobility *mobility)
eve::vehicle::VehicleSystem
static
setEventSink
(VehicleEventSink sink)
eve::vehicle::VehicleSystem
static
setPlayerControls
(int playerId, const PlayerControl &control)
eve::vehicle::VehicleSystem
static
steerToward
(VehicleEntity &v, float targetHeadingDeg)
eve::vehicle::VehicleSystem
static
update
(VehicleEntity &v, float dt)
eve::vehicle::VehicleSystem
static