| build(const float *positions, int vertexCount, const std::uint32_t *indices, int indexCount) | eve::virtualgeometry::VirtualGeometryRenderer | |
| build(const VirtualGeometryBuilder::MeshInput &in) | eve::virtualgeometry::VirtualGeometryRenderer | |
| buildIcosphere(int subdiv) | eve::virtualgeometry::VirtualGeometryRenderer | |
| getClusterCount() const | eve::virtualgeometry::VirtualGeometryRenderer | |
| getLodLevel(int clusterId) const | eve::virtualgeometry::VirtualGeometryRenderer | |
| getMaxLodLevel() const | eve::virtualgeometry::VirtualGeometryRenderer | |
| getTotalTriangleCount() const | eve::virtualgeometry::VirtualGeometryRenderer | |
| getViewHeight() const | eve::virtualgeometry::VirtualGeometryRenderer | inline |
| getViewWidth() const | eve::virtualgeometry::VirtualGeometryRenderer | inline |
| getVisibleCount() const | eve::virtualgeometry::VirtualGeometryRenderer | inline |
| isReady() const | eve::virtualgeometry::VirtualGeometryRenderer | inline |
| operator=(const VirtualGeometryRenderer &)=delete | eve::virtualgeometry::VirtualGeometryRenderer | |
| resolve(unsigned char *outRgba, int &outW, int &outH) | eve::virtualgeometry::VirtualGeometryRenderer | |
| resolveByteData() | eve::virtualgeometry::VirtualGeometryRenderer | |
| setCamera(const float view[16], const float proj[16], const float model[16], const float camPos[3]) | eve::virtualgeometry::VirtualGeometryRenderer | |
| setCameraSimple(float camX, float camY, float camZ, float nearZ=0.1f, float farZ=100.f) | eve::virtualgeometry::VirtualGeometryRenderer | |
| setModelYaw(float yaw) | eve::virtualgeometry::VirtualGeometryRenderer | |
| setViewport(int width, int height, float fovYDeg, float errorPx=1.0f) | eve::virtualgeometry::VirtualGeometryRenderer | |
| update() | eve::virtualgeometry::VirtualGeometryRenderer | |
| VirtualGeometryRenderer() | eve::virtualgeometry::VirtualGeometryRenderer | |
| VirtualGeometryRenderer(const VirtualGeometryRenderer &)=delete | eve::virtualgeometry::VirtualGeometryRenderer | |
| ~VirtualGeometryRenderer() | eve::virtualgeometry::VirtualGeometryRenderer | |