| acceptsPhotoModeField(const PhotoModeAssignment &assignment) const noexcept override | eve::weather::Weather | virtual |
| applyInteriorVolume(const PcgInteriorWeatherVolume &volume, float x, float y, float z) | eve::weather::Weather | |
| applyPhotoModeField(const PhotoModeAssignment &assignment) override | eve::weather::Weather | virtual |
| capabilityName | eve::IPhotoModeFieldSink | static |
| clearInteriorWeather() | eve::weather::Weather | |
| clearSnowWind() | eve::weather::Weather | |
| getAmbientBrightness() const | eve::weather::Weather | |
| getCurrentWeatherReverbPreset() const | eve::weather::Weather | |
| getFlash() const | eve::weather::Weather | |
| getFogColorB() const | eve::weather::Weather | |
| getFogColorG() const | eve::weather::Weather | |
| getFogColorR() const | eve::weather::Weather | |
| getFogDensity() const | eve::weather::Weather | |
| getIntensity() const | eve::weather::Weather | |
| getName() const =0 | eve::Module | pure virtual |
| getPcgRainEnabled() const | eve::weather::Weather | |
| getPcgSnowEnabled() const | eve::weather::Weather | |
| getPcgWeatherEnabled() const | eve::weather::Weather | |
| getPcgWindOverride() const | eve::weather::Weather | |
| getPreset() const | eve::weather::Weather | |
| getSkyColorB() const | eve::weather::Weather | |
| getSkyColorG() const | eve::weather::Weather | |
| getSkyColorR() const | eve::weather::Weather | |
| getSnowWindX() const | eve::weather::Weather | |
| getSnowWindY() const | eve::weather::Weather | |
| getSnowWindZ() const | eve::weather::Weather | |
| getSunIntensity() const | eve::weather::Weather | |
| getWindDirection() const | eve::weather::Weather | |
| getWindSpeed() const | eve::weather::Weather | |
| hasSnowWind() const | eve::weather::Weather | |
| init(graphics::Graphics *gfx) | eve::weather::Weather | |
| isEnvironmentEnabled() const | eve::weather::Weather | |
| isInsideInteriorWeather() const | eve::weather::Weather | |
| isInteriorWeatherCollisionRequested() const | eve::weather::Weather | |
| isLightningEnabled() const | eve::weather::Weather | |
| kPresetCount | eve::weather::Weather | static |
| kPresetNames | eve::weather::Weather | static |
| Module_REG(Weather) | eve::weather::Weather | |
| setEnvironmentEnabled(bool enabled) | eve::weather::Weather | |
| setFogColor(float r, float g, float b) | eve::weather::Weather | |
| setFogDensity(float v) | eve::weather::Weather | |
| setIntensity(float v) | eve::weather::Weather | |
| setInteriorVolumeState(const PcgInteriorWeatherVolume &volume, bool inside) | eve::weather::Weather | |
| setLightningEnabled(bool on) | eve::weather::Weather | |
| setPreset(const std::string &name) | eve::weather::Weather | |
| setSkyColor(float r, float g, float b) | eve::weather::Weather | |
| setSnowWind(float x, float y, float z) | eve::weather::Weather | |
| setSunIntensity(float v) | eve::weather::Weather | |
| setWindDirection(float degrees) | eve::weather::Weather | |
| setWindSpeed(float v) | eve::weather::Weather | |
| strike() | eve::weather::Weather | |
| update(float dt, graphics::Graphics *gfx) | eve::weather::Weather | |
| Weather() | eve::weather::Weather | |
| ~IPhotoModeFieldSink()=default | eve::IPhotoModeFieldSink | virtual |
| ~Module() | eve::Module | inlinevirtual |
| ~Weather() override | eve::weather::Weather | |