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EventSinkOwner.h
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1#pragma once
2
3namespace eve::keyboard {
4class Keyboard;
5}
6
7namespace eve::keyboard::sdl {
8
15
16} // namespace eve::keyboard::sdl
Keyboard input. Key / scancode names follow SDL naming (SDL_GetKeyName / SDL_GetScancodeName),...
Definition Keyboard.h:15
void bindKeyboardEventSinkOwner(eve::keyboard::Keyboard *owner) noexcept
Bind the live Keyboard module into the SDL event sink. @ownership Borrowed; cleared when the Keyboard...
Definition EventSink.cpp:69