载入中...
搜索中...
未找到
eve::stylize::AttackVfxRuntime::Impl 成员列表
成员的完整列表,这些成员属于 eve::stylize::AttackVfxRuntime::Impl,包括所有继承而来的类成员
| applyCue(Slot &slot, std::string_view cue, AttackVfxFrame &frame) | eve::stylize::AttackVfxRuntime::Impl | inline |
| armTimedPhases(AttackVfxInstanceState &state) | eve::stylize::AttackVfxRuntime::Impl | inline |
| clearDraining(Slot &slot, AttackVfxStopBehavior behavior) | eve::stylize::AttackVfxRuntime::Impl | inline |
| enterPhase(Slot &slot, std::size_t phaseIndex, AttackVfxFrame &frame) | eve::stylize::AttackVfxRuntime::Impl | inline |
| exitPhase(Slot &slot, std::size_t phaseIndex, AttackVfxFrame &frame, std::string_view cue, std::optional< AttackVfxStopBehavior > behaviorOverride=std::nullopt) | eve::stylize::AttackVfxRuntime::Impl | inline |
| finishInstance(std::size_t slotIndex, AttackVfxFrame &frame, std::string_view cue, bool clearImmediately) | eve::stylize::AttackVfxRuntime::Impl | inline |
| makeLayerRequest(const AttackVfxInstanceState &state, AttackVfxPhaseKind phase, std::size_t phaseIndex, std::size_t layerIndex, const AttackVfxLayer *layer, const AttackVfxSkin *skin) const | eve::stylize::AttackVfxRuntime::Impl | inline |
| peek(AttackVfxHandle handle) const noexcept | eve::stylize::AttackVfxRuntime::Impl | inline |
| recipes | eve::stylize::AttackVfxRuntime::Impl | |
| resolve(AttackVfxHandle handle) | eve::stylize::AttackVfxRuntime::Impl | inline |
| resolveSkinId(const AttackVfxRecipe &recipe, const AttackVfxRequest &request) const | eve::stylize::AttackVfxRuntime::Impl | inline |
| skinFor(const AttackVfxInstanceState &state) const | eve::stylize::AttackVfxRuntime::Impl | inline |
| skins | eve::stylize::AttackVfxRuntime::Impl | |
| slots | eve::stylize::AttackVfxRuntime::Impl | |
| startOneLayer(Slot &slot, std::size_t phaseIndex, const AttackVfxPhase &authored, const AttackVfxLayer &layer, std::size_t layerIndex, const AttackVfxSkin *skin, AttackVfxFrame &frame) | eve::stylize::AttackVfxRuntime::Impl | inline |
| startPhaseLayers(Slot &slot, std::size_t phaseIndex, AttackVfxFrame &frame) | eve::stylize::AttackVfxRuntime::Impl | inline |
| stopAllOccupied() | eve::stylize::AttackVfxRuntime::Impl | inline |
| stopLiveLayer(LiveLayer &live, AttackVfxStopBehavior behavior) | eve::stylize::AttackVfxRuntime::Impl | inline |
| stopPhaseLayers(Slot &slot, std::size_t phaseIndex, std::optional< AttackVfxStopBehavior > behaviorOverride=std::nullopt) | eve::stylize::AttackVfxRuntime::Impl | inline |
| tickSerial | eve::stylize::AttackVfxRuntime::Impl | |
| updateDraining(Slot &slot, double dtSeconds) | eve::stylize::AttackVfxRuntime::Impl | inline |
| updateLiveLayer(Slot &slot, LiveLayer &live, double dtSeconds) | eve::stylize::AttackVfxRuntime::Impl | inline |
| updatePhaseLayers(Slot &slot, std::size_t phaseIndex, double dtSeconds) | eve::stylize::AttackVfxRuntime::Impl | inline |