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Typed combat/input/collision action-state window contracts. 更多...
#include "common/Export.h"#include "action/ActionNotifyRegistry.h"#include <cstdint>#include <optional>#include <string>类 | |
| struct | eve::action::ActionStateWindowBinding |
| Owning validated state-window request authored on an action timeline. 更多... | |
| class | eve::action::IActionStateWindowSink |
| Optional target-domain adapter for paired action state windows. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::action |
枚举 | |
| enum class | eve::action::ActionStateWindowKind : std::uint8_t { eve::action::Hitbox , eve::action::Invulnerability , eve::action::Combo , eve::action::CollisionIgnore , eve::action::Cancel , eve::action::Guard } |
| Stable semantic kind for one built-in state window. 更多... | |
详细描述
Typed combat/input/collision action-state window contracts.
在文件 ActionStateWindowBlock.h 中定义.