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action 目录参考

目录

 editor
 
 game_event
 
 input
 

文件

 AbilityAsset.cpp
 
 AbilityAsset.h
 Versioned persistent codec for ability definitions.
 
 AbilityController.cpp
 
 AbilityController.h
 Shared player and AI ability-intent routing.
 
 AbilitySystem.cpp
 
 AbilitySystem.h
 Grants, cooldowns, instancing, activation groups and gameplay-event triggers.
 
 Action.cpp
 
 Action.h
 Renderer- and ruleset-neutral gameplay action pipeline.
 
 ActionAttackVfxBlock.cpp
 
 ActionAttackVfxBlock.h
 Typed AttackVfx action-block payload contract.
 
 ActionAudioBlock.cpp
 
 ActionAudioBlock.h
 Typed audio action-block payload contract.
 
 ActionAudioWaveform.h
 Optional audio waveform projection for action editors.
 
 ActionBlockRuntime.cpp
 
 ActionBlockRuntime.h
 Deterministic notify-state lifecycle routing.
 
 ActionCameraBlock.cpp
 
 ActionCameraBlock.h
 Typed camera-cue action block contract.
 
 ActionDamageBlock.cpp
 
 ActionDamageBlock.h
 Typed instantaneous combat-damage action contract.
 
 ActionGameplayEventBlock.cpp
 
 ActionGameplayEventBlock.h
 Typed instantaneous gameplay-event action contract.
 
 ActionModule.cpp
 
 ActionModule.h
 Script-facing factory for ActionRuntime + AbilityRuntime.
 
 ActionNotifyRegistry.cpp
 
 ActionNotifyRegistry.h
 Extensible notify descriptors, validation and runtime routing.
 
 ActionParameterCurve.cpp
 
 ActionParameterCurve.h
 Typed continuous parameter-curve action block.
 
 ActionPrefabBlock.cpp
 
 ActionPrefabBlock.h
 Typed payload contract for prefab-spawn action states.
 
 ActionPrefabInstances.h
 External ownership boundary for independent prefab spawns.
 
 ActionPreview.h
 Presentation-neutral action preview frame contracts.
 
 ActionSpatialBlock.cpp
 
 ActionSpatialBlock.h
 Typed spatial payload shared by presentation action blocks.
 
 ActionStateWindowBlock.cpp
 
 ActionStateWindowBlock.h
 Typed combat/input/collision action-state window contracts.
 
 ActionTimeline.cpp
 
 ActionTimeline.h
 Versioned, deterministic authoring timeline for gameplay actions.
 
 ActionVfxBlock.cpp
 
 ActionVfxBlock.h
 Typed VFX action-block payload contract.
 
 ActionVfxDuration.h
 Optional VFX resource-duration query for action editors.