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#include "procgen/algorithms/CaveReactivePatchiness.h"#include <algorithm>#include <cmath>#include <cstddef>#include <cstdint>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
函数 | |
| CaveReactivePatchinessResult | eve::procgen::evolveCaveSurfaceByCorrelatedReactivity (std::vector< float > &density, const std::vector< float > &rateField, const std::vector< CaveHydrologyVec3 > &flowField, int nx, int ny, int nz, float strength, uint64_t seed, int iterations=2) |
| Retreat a cave surface through a deterministic, multiscale correlated reactivity field. | |