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Soft/hard lock-on ownership for action combat. 更多...
#include "common/Export.h"#include "common/Result.h"#include "common/SubjectRef.h"#include <cstdint>#include <map>#include <optional>#include <string>#include <vector>类 | |
| struct | eve::combat::CombatTargetCandidate |
| Candidate scored by an external sensing/query adapter. 更多... | |
| struct | eve::combat::CombatLockState |
| Owning lock-on state for one fighter. 更多... | |
| class | eve::combat::CombatTargetRuntime |
| Owner-thread lock-on authority. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::combat |
详细描述
Soft/hard lock-on ownership for action combat.
在文件 CombatTarget.h 中定义.