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Decoder.h
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Object is the base class for all game objects. It provides reference counting and dirty flag for upda...
Definition Object.h:18
Streaming audio decoder (medialoader-backed). Owns the raw encoded bytes and decodes incrementally vi...
Definition Decoder.h:20
~Decoder() override
Decoder * clone() const
Duplicates the decoder (each clone keeps its own position).
Definition Decoder.cpp:17
bool seek(double seconds)
Seeks to a time in seconds; false when unsupported.
Definition Decoder.cpp:28
int decode()
Decodes the next chunk; returns bytes produced (0 = end/error).
Definition Decoder.cpp:25
Definition Build.cpp:11
Definition Decoder.h:9