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Runtime binding for compiled PCG assets. 更多...
#include "common/Export.h"#include "asset/EvpackResourceReader.h"#include <memory>#include <string>类 | |
| struct | eve::asset_procgen::LoadedPointGraph |
| Owning executable graph and its selected output node. 更多... | |
| class | eve::asset_procgen::EvpackPointGraphLoader |
Capability-aware loader for compiled eve.pcg-graph/1 execution plans. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
| namespace | eve::asset_procgen |
详细描述
Runtime binding for compiled PCG assets.
在文件 EvpackPointGraphLoader.h 中定义.