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HeightmapMesh.h
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39[[nodiscard]] EVENGINE_API_ORCHESTRATION editing::Result<void> updateHeightmapMesh(graphics::Mesh* mesh,
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Definition Animation.h:25
editing::Result< graphics::Mesh * > createHeightmapMesh(procgen::Heightmap *heightmap, float cellSize, float heightScale, bool smoothNormals)
Build a heightmap preview mesh through the linked Graphics module.
Definition HeightmapMesh.cpp:127
editing::Result< void > updateHeightmapMesh(graphics::Mesh *mesh, graphics::Graphics *graphics, procgen::Heightmap *heightmap, float cellSize, float heightScale, bool smoothNormals)
Update preview vertices without replacing the mesh identity.
Definition HeightmapMesh.cpp:150
Definition EvpackPointGraphLoader.h:12
@ Graphics