载入中...
搜索中...
未找到
HexTerrainBindings.h
浏览该文件的文档.
32[[nodiscard]] EVENGINE_API_DOMAINS eve::Result<eve::Value> generateHexTerrain(const Params& params);
39[[nodiscard]] EVENGINE_API_DOMAINS eve::Result<eve::Value> generateHexSphere(const Params& params);
Move-only, checked operation results for the common layer.
Owning, renderer-independent dynamic values.
Definition EvpackPointGraphLoader.h:12
void registerHexTerrainAlgorithms(GeneratorRegistry ®istry)
Register hex.terrain / hex.sphere schemas when hexmap is present.
Definition HexMapTerrain.cpp:100
Result< Value > generateHexTerrain(const Params ¶ms)
Bake a planar hex map into the script Value hexmap applies.
Definition HexMapTerrain.cpp:146
Result< Value > generateHexSphere(const Params ¶ms)
Bake a spherical hex map into the script Value hexmap applies.
Definition HexMapTerrain.cpp:155
void exposeHexTerrain(ssq::Class &cls)
Expose generateHexTerrain / generateHexSphere on the Procgen class.
Definition HexMapTerrain.cpp:166