#include "devtools/LanguageIndex.h"#include "common/ScriptModule.h"#include <algorithm>#include <cctype>#include <cstdint>#include <unordered_map>#include <unordered_set>类 | |
| struct | eve::dev::lsp::WorkspaceIndex::Unit |
| struct | eve::dev::lsp::WorkspaceIndex::Target |
| struct | eve::dev::lsp::WorkspaceIndex::Impl |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::dev |
| namespace | eve::dev::lsp |
变量说明
◆ imported
| std::string imported |
在文件 LanguageIndex.cpp 第 24 行定义.
被这些函数引用 eve::dialogue::ConversationLocalizationCatalog::importCsv(), eve::dialogue::DialogueFlow::importTweeChecked(), eve::dialogue::DialogueFlow::importYarnChecked(), eve::asset_import::prepareUnityCollection(), eve::avatar_editing::AvatarDocumentRuntime::publish(), eve::scene_editing::SceneHostEditorTarget::SceneHostEditorTarget() , 以及 eve::dev::lsp::WorkspaceIndex::update().
◆ importedToken
| size_t importedToken = 0 |
在文件 LanguageIndex.cpp 第 27 行定义.
◆ kind
| TokenKind kind = TokenKind::Symbol |
在文件 LanguageIndex.cpp 第 17 行定义.
被这些函数引用 eve::card::Zone::accepts(), eve::action::actionTrackKindName(), eve::dev::AiPanel::addLog(), eve::dialogue::ConversationDocument::addNode(), eve::settlement::SettlementPipeline::addStage(), eve::dev::DevTool::analyzeError(), eve::orders::CommandQueue::append(), eve::archspace::appendWallWithOpenings(), eve::hd2d_editing::Hd2dDocumentTarget::applyDomainOperation(), eve::model3d::ModelData::applyVertexNormals(), eve::model3d::ModelData::applyVertexNormalsFrom(), eve::stylize::attackVfxPhaseKindName(), eve::climbing::bakeClimbingAnchorGraph(), eve::gpuagents::EffectProfile::base(), eve::gpuagents::EffectProfile::base(), eve::building::PlacementSession::beginPattern(), eve::dev::RenderFlow::bind(), eve::filesystem::HotReload::bind(), eve::dialogue_editing::DialogueGraphRuntimeBuilder::build(), eve::animation_editing::AnimationStateGraphRuntimeBuilder::build(), eve::queue_editing::RuntimeQueueInspector::capture(), eve::queue_editing::RuntimeQueueInspector::capture(), eve::domain_gizmo_editing::EditorGizmoPreviewBuilder::collider(), eve::tactics::commandKindName(), eve::animation_editing::AnimationStateGraphDomain::compile(), eve::dialogue_editing::DialogueGraphDomain::compile(), eve::procgen_editing::PcgPointGraphDomain::compile(), eve::procgen_editing::SplinePathDocument::compilePath(), eve::weapon::compileSpellFragments(), eve::ui::UI::componentOnChange(), eve::decision::conditionKindName(), eve::dev::Debugger::containerChildren(), eve::container::containerEventTypeName(), eve::contentDigestKindName(), eve::avatar_editor::AvatarEditorModule::TargetFactory::create(), eve::archspace::Document::createOpening(), eve::stylize::Stylize::createSkillMeshEffect(), eve::climbing::decodeClimbingActionDefinition(), eve::climbing::decodeClimbingAnchorGraphDefinition(), eve::dialogue::decodeDialogueCommandRequest(), eve::map::TileLayer::defineAutotileFamily(), eve::procgen::PointGraph::deserializeDefinition(), eve::procgen::BuildLayerStack::deserializeDefinition(), eve::procgen::GridGraph::deserializeDefinition(), eve::procgen::MeshGraph::deserializeDefinition(), eve::procgen::ObjectBuildLayer::deserializeDefinition(), eve::container::deterministicContainerEventId(), eve::dnut::dnutTokenKindName(), eve::dev::RenderFlow::draw(), eve::math::Math::ease(), eve::animation::MotionBuilder::ease(), eve::animation::MotionVec2Builder::ease(), eve::animation::MotionVec3Builder::ease(), eve::animation::MotionColorBuilder::ease(), eve::animation::MotionQuatBuilder::ease(), eve::ReflectedValue::empty(), eve::production::WorkQueue::enqueue(), eve::rts::ProductionComponent::enqueue(), eve::production::WorkQueue::enqueue(), eve::asset::evaDependencyKindName(), eve::animation::evaluateMotionEase(), eve::ui::evaluateUiEase(), eve::effects::eventKindName(), eve::authority::eventKindName(), eve::production::eventKindName(), eve::combat::CombatActionWindowState::exit(), eve::editor::exposeActionTimelineScriptBindings(), eve::rts::script_internal::exposeFormationBindings(), eve::animation::exposeMotionMatcherBindings(), eve::procgen_editor::exposeProcgenScriptEditorScriptBindings(), eve::voxel_editor::exposeVoxelCatalogEditorScriptBindings(), eve::scene::SceneHost::findLink(), eve::scene::SceneHost::findLink(), eve::scene::findLinkKind(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::dev::lsp::foldingRanges(), eve::dev::RenderFlow::formatErrorReport(), eve::physics::ClothModel::fromTriangles(), eve::action::ActionTimeline::fromValue(), eve::procgen::generateCableChainRope(), eve::procgen::generateLinearStructure(), eve::particles::ParticleEmitter::getAttachKind(), eve::gpuagents_editing::gpuAgentsEffectSchema(), eve::physics::ClothModel::grid(), eve::hexmap::hexTerrainBakeFromValue(), eve::policyregistry::implementationKindName(), eve::rts::RTSCommandLog::importText(), eve::policyregistry::PolicyRegistry::insert(), eve::rts::RTS::inspectFrameEvents(), eve::rts::RTS::inspectState(), eve::tactics::interactionIntentKindName(), eve::orders::CommandQueue::interrupt(), eve::climbing::runtime_detail::isAnchorHangEnd(), eve::rts::systems_internal::isMovementOrder(), eve::climbing::runtime_detail::isObstacleProbeKind(), eve::climbing::runtime_detail::isRuntimeProbeKind(), eve::scene::SceneHost::link(), eve::asset_graphics::EvpackVegetationSceneLoader::load(), eve::animation::loadAnimationTracks(), eve::archspace_editing::ArchSpaceDocumentTarget::makeCreateOpening(), eve::dialogue_editing::DialogueGraphDomain::makeNode(), eve::gpuagents::GpuAgents::makeProfile(), eve::voxel_editing::VoxelCatalogTarget::makeSet(), eve::rpg::makeStatusTickSettlementRequest(), eve::cmd::Cmdline::McpHost(), eve::gpuagents::GpuAgents::newBackend(), eve::demo::Demo::newSound(), eve::archspace::nodeKindName(), eve::ui::UI::onChange(), eve::archspace::openingKindName(), eve::procgen::MeshModifierGraph::operationParamKind(), eve::game_event::operator<<(), eve::game_event::operator<<(), eve::effects::operator<<(), eve::operator<<(), eve::physics::operator<<(), eve::rts::orderKindName(), eve::graphics::grass::packSwayAtlasRGBA(), eve::action::parseActionTrackKind(), eve::asset::parseEvaManifest(), eve::policyregistry::parseImplementationKind(), eve::climbing::ClimbingAnchorGraphInstance::planRoute(), eve::physics::World3D::pointProbeFiltered(), eve::inventory::InventorySaveSession::prepareRestoreSnapshotJson(), eve::decal::Decal::project(), eve::decal::DecalManager::project(), eve::rts::ProductionComponent::readyToSettle(), eve::editor::TransformGizmo::rebuildParts(), eve::policyregistry::PolicyRegistry::replace(), eve::orders::CommandQueue::replace(), eve::emergence::RuleEngine::replaceCatalogueJson(), eve::animation::AnimClipBinaryAccess::resize(), eve::editor::AssetDatabasePhysicsColliderResolver::resolve(), eve::asset::EvpackRegistry::resolveChunk(), eve::resourceRefKindName(), eve::policyregistry::PolicyRegistry::restoreJson(), eve::procgen::TerrainGenerationSession::restoreJson(), eve::debug::rtBind(), eve::dev::lsp::WorkspaceIndex::semanticTokens(), eve::card::Card::setCardDefinition(), eve::animation::Tween::setEase(), eve::dialogue::ConversationDocument::setField(), eve::animation::ControlAnim::setIntegrator(), eve::animation::ControlPose::setIntegrator(), eve::inventory::Bag::setKind(), eve::decal::Decal::setLimit(), eve::decal::DecalManager::setLimit(), eve::dialogue::ConversationDocument::setNodeKind(), eve::editor::ArchSpaceOpeningPlaceTool::setOpeningKind(), eve::voxel_editor::VoxelCatalogEditor::setSelectedSocket(), eve::settlement::SettlementPipeline::SettlementPipeline(), eve::physics::simulationBackendKindName(), eve::spritestack::SpriteStack::slicePrimitive(), eve::spritestack::slicePrimitiveToLayers(), eve::gpuagents::GpuAgents::spawnCloud(), eve::transaction::Plan::stage(), eve::settlement::stageKindName(), eve::rts::WorkforceAssignmentSystem::step(), eve::combat::CombatActionWindowState::supports(), eve::combat::GuardWindowState::supports(), eve::action::input::ActionCancelWindowState::supports(), eve::action::input::ActionComboWindowState::supports(), eve::physics::action_adapter::ActionCollisionIgnoreState::supports(), eve::procgen::tilePresetKindName(), eve::filesystem::HotReload::tryReload(), eve::scene::SceneHost::unlink(), eve::scene::Scene::unlinkNodeKindAt(), eve::weapon::CombatCarrierRuntime::update(), eve::dev::lsp::WorkspaceIndex::update(), eve::weather::Snow::updateTexture(), eve::weather::Snow::uploadTexture(), eve::physics_editing::PhysicsJointTarget::validate(), eve::property_access::validateArrayArity(), eve::map::validateMapObjects(), eve::voxel_editing::voxelSocketKindName(), eve::weapon::weaponKindName(), eve::animation::AnimClipBinaryAccess::write() , 以及 eve::property_access::ReflectedPropertyModel::write().
◆ local
| std::string local |
在文件 LanguageIndex.cpp 第 25 行定义.
被这些函数引用 eve::animation::AnimPose::aimBone(), eve::cmd::sdk::androidSdkRoot(), eve::procgen::applyTerrainHeightMix(), eve::asset_graphics::bakeVegetationSceneChannel(), eve::animation::buildSmrFeatures(), eve::scene_editor::SceneEditorSession::commitPhysicsPlacement(), eve::graphics::cubemap_prefilter_detail::cosineSample(), eve::fluids::VolumeFluid::debugSdfSlice(), eve::fluids::decodeVolumeFluid(), eve::graphics::hair::GroomBinding::deform(), eve::graphics::deformVegetation(), eve::graphics::evaluateVegetationWind(), eve::network::TcpSocket::flushSend(), eve::avatar::VrmRuntime::gaze(), eve::procgen::Heightmap::generate(), eve::procgen::generatePbrSet(), eve::fluids::VolumeFluid::grabContactParticles(), eve::procgen::TerrainGenerationSession::heightMix(), eve::asset_graphics::EvpackStaticPrefab::load(), eve::animation::detail::mulTRS(), eve::physics::World::onPreSolve(), eve::fluids::VolumeFluid::overlapBox(), eve::asset::parseEvaArchive(), eve::fluids::VolumeFluid::queryBox(), eve::animation::MotionDatabase::SchemaSampler::raw(), eve::editor::TransformGizmo::rebuildParts(), eve::animation::AnimClip::retargetWithProfile(), eve::animation::MotionDatabase::SchemaSampler::root(), eve::graphics::fog::BeerLightCache::sampleTransmittance(), eve::fluids::VolumeFluid::setSdfColliders(), eve::procgen::road::RoadNetwork::splitEdgeAtPosition(), eve::procgen::TerrainGenerationSession::stamp(), eve::procgen::TerrainWorldWorkspace::stamp(), eve::fluids::VolumeFluid::stepWithThermalContacts(), eve::fluids::VolumeFluidShadowCaster::update(), eve::dev::lsp::WorkspaceIndex::update(), eve::fluids::VolumeFluid::updateSdfColliderPoses() , 以及 eve::asset::validateEvaDependencies().
◆ localToken
| size_t localToken = 0 |
在文件 LanguageIndex.cpp 第 28 行定义.
◆ namespaceImport
| bool namespaceImport = false |
在文件 LanguageIndex.cpp 第 29 行定义.
◆ offset
| size_t offset = 0 |
在文件 LanguageIndex.cpp 第 19 行定义.
被这些函数引用 eve::fluids::VolumeFluidJetEmitter::advanceMoving(), eve::scene_editor::ScenePhysicsPlacementBackend::alignHandleToSurface(), eve::scene_editor::SceneEditorSession::alignPhysicsPlacementToSurface(), eve::script::ScriptCompiler::analyze(), eve::animation::FootIKSolver::apply(), eve::procgen::applyCaveSurfaceNormals(), eve::procgen::applyTerrainSmooth(), eve::building_editing::BuildingEdgeCurveDragSession::beginDrag(), eve::procgen_editing::SplinePathDragSession::beginDrag(), eve::particles::ParticleEmitter::bindFloatParameter(), eve::asset_procgen::buildTerrainVegetationGpuPlan(), eve::rpg::LevelSystem::commitGainXp(), eve::transaction::Coordinator::compensate(), eve::dev::LanguageServer::Impl::complete(), eve::fluids::FluidSurfaceRenderer::compositeConfiguredSurfaceBlend(), eve::animation::FootIKSolver::configureLeftToe(), eve::animation::FootIKSolver::configureRightToe(), eve::building::StaticMeshSurface::create(), eve::data::DataView::DataView(), eve::graphics::webgpu::Graphics::debugGpuDrivenVgGpuVisibleCount(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantPipeline(), eve::asset::detail::decodeTiffRgba8(), eve::procgen::ObjectBuildLayer::deserializeDefinition(), eve::graphics::vulkan::Graphics::drawUiTextureRects(), eve::fluids::VolumeFluidEmitter::emitParticle(), eve::animation::detail::encodeLocomotionTrajectory(), eve::graphics::evaluateVegetationWind(), eve::procgen::evolveCaveSurfaceByReactivity(), eve::tensor::onnx_detail::executeNeural(), eve::tensor::onnx_detail::executeNumeric(), eve::tensor::onnx_detail::executeShape(), eve::editor::exposeActionTimelineScriptBindings(), eve::scene_editor::exposeSceneEditorSessions(), eve::fluids::exposeVolumeFluidType(), eve::graphics::webgpu::Graphics::filterHDRReflectionCubemap(), eve::action::ActionAttackVfxBinding::fromPayload(), eve::hexmap::HexCoordinates::fromWorldPosition(), eve::procgen::generateTerrainConcavityMask(), eve::graphics::vulkan::Graphics::gpuDrivenCullBegin(), eve::agent::detail::layer(), eve::asset_import::gltf::little32(), eve::asset_graphics::loadVegetationSceneElementMasks(), eve::tactics::BoardState::neighbours(), eve::data::DataModule::newDataView(), eve::graphics::webgpu::Graphics::newTextureMipChain(), eve::procgen::noisePointFloatAttribute(), eve::dev::lsp::offsetAt(), eve::editor::ActionTimelineEditor::paste(), eve::editor::ActionTimelineEditor::pasteToTrack(), eve::procgen_editing::MeshVertexAxisGizmoBuilder::pickAxisResult(), eve::asset_import::prepareUnityNativeMesh(), eve::climbing::ClimbingRuntime::probeInto(), eve::editor::MemoryAssetDatabase::query(), eve::editor::EditorEventTimeline::query(), eve::editor::EnvironmentAssetBrowser::query(), eve::fluids::VolumeFluid::querySphere(), eve::procgen::MemoryTerrainArchiveSource::read(), eve::asset::FileEvpackRangeSource::read(), eve::asset_import::gltf::readFloat(), eve::asset_import::gltf::readIndex(), eve::graphics::vulkan::recordTextureCopies(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::physics::SoftBody3D::reset(), eve::building::StaticMeshSurface::sample(), eve::editor::ActionTimelineEditor::scaleSelection(), eve::model3d::EveFileSystem::seek(), eve::rts::SupplyRendezvousSystem::select(), eve::map::Fov::setEyeOffset(), eve::graphics::shaderImageRegions(), eve::graphics::shaderInstanceMatrixCount(), eve::dev::LanguageServer::Impl::signatureHelp(), eve::rts::TacticsSystem::step(), eve::scene_editor::ScenePhysicsPlacementBackend::step(), eve::procgen::stitchTerrainHeightmaps(), eve::pixelworld_graphics::PixelWorldAtlasRenderer::sync(), eve::agent::detail::train(), eve::procgen::PointCompute::transformChain(), eve::hd2d::Sprite3D::update(), eve::graphics::uploadAtlas(), eve::graphics::Volumetric::uploadFroxel(), eve::i18n::I18n::validateKeyCoverage() , 以及 eve::filesystem::Filesystem::writeTextAtomic().
◆ range
| Range range |
在文件 LanguageIndex.cpp 第 20 行定义.
被这些函数引用 eve::procgen::ObjectBuildLayer::addChild(), eve::procgen::ObjectBuildLayer::addChildRule(), eve::fluids::VolumeFluid::addRandomVelocity(), eve::editor::ActionTimelineEditor::alignSelectionEnd(), eve::editor::ActionTimelineEditor::alignSelectionStart(), eve::rts::RTSArchetypeMaterializer::apply(), eve::dev::lsp::applyIncremental(), eve::fluids::VolumeFluid::applyMaterialChannels(), eve::fluids::VolumeFluid::applyParticleDrag(), eve::fluids::VolumeFluid::applyQueryColors(), eve::fluids::VolumeFluid::applyQueryColorsPreservingOutside(), eve::fluids::VolumeFluid::applySolidColor(), eve::procgen::applyTerrainHeightCurve(), eve::fluids::VolumeFluid::applyVelocityColors(), eve::graphics::buildPointShadowFaceVP(), eve::graphics::buildSpotShadowVP(), eve::rts::RTS::castScriptAbility(), eve::dev::LanguageServer::changeDocument(), eve::hexmap::collectVisibleCells(), eve::sensing::WorldArea::cone2D(), eve::graphics::configureVegetationDetails(), eve::fluids::VolumeFluid::copyParticleImpostors(), eve::procgen::PcgTreeManager::countInRange(), eve::dev::lsp::coveringLines(), eve::fluids::VolumeFluid::debugParticleFrames(), eve::fluids::VolumeFluid::debugSdfSlice(), eve::hexmap::HexVisibility::decrease(), eve::procgen::densityFromNormal(), eve::procgen::ObjectBuildLayer::deserializeDefinition(), eve::fluids::VolumeFluid::emit(), eve::animation::MontagePlayer::evaluateSectionProgress(), eve::animation::exposeMotionMatcherBindings(), eve::graphics::detail::exposeRenderable3DBindings(), eve::dev::LanguageServer::formatDocument(), eve::procgen::generateTerrainVelocityFlowMap(), eve::fluids::VolumeFluid::grabContactParticles(), eve::dev::LanguageServer::handleMessage(), eve::hexmap::HexVisibility::increase(), eve::editor::ActionTimelineWidget::inspectSelection(), eve::animation::MontagePlayer::jumpToSection(), eve::graphics::meshInstanceRangeVisible(), eve::fluids::VolumeFluid::overlap(), eve::fluids::VolumeFluid::paint(), eve::avatar::parseVrm(), eve::fluids::VolumeFluid::particleInstances(), eve::animation::MontagePlayer::physicalSectionProgress(), eve::fluids::VolumeFluid::queryBatch(), eve::fluids::VolumeFluid::queryBox(), eve::fluids::VolumeFluid::querySphere(), eve::fluids::VolumeFluid::raycast(), eve::graphics::RenderSystem3D::render(), eve::graphics::RenderSystem3D::renderToCanvas(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::editor::AssetDatabasePhysicsColliderResolver::resolve(), eve::fluids::VolumeFluidFoam::restore(), eve::fluids::VolumeFluid::restore(), eve::procgen::sampleSpatialOntoChannel(), eve::editor::ActionTimelineEditor::scaleSelection(), eve::graphics::scoreSpotShadowCandidate(), eve::rts::ArtilleryRelocationSystem::select(), eve::editor::ActionTimelineEditor::selectionRange(), eve::fluids::VolumeFluid::setColliders(), eve::animation::MotionDatabase::setFeatureNormalizationRanges(), eve::hd2d::Hd2dLook::setFocusRange(), eve::graphics::Renderable3D::setInstanceRange(), eve::procgen::ObjectBuildLayer::setRandomTransform(), eve::fluids::VolumeFluid::setSdfColliders(), eve::fluids::VolumeFluid::setStitches(), eve::map::Fov::setVerticalRange(), eve::dev::lsp::sliceLines(), eve::rts::CommandNetworkSystem::step(), eve::rts::TacticsSystem::step(), eve::rts::RTSProjectileSystem::step(), eve::fluids::VolumeFluid::stepWithThermalContacts(), eve::procgen::transformTerrainHeightmap(), eve::weather::triggerThunderStrike(), eve::fluids::VolumeFluid::updateSdfColliderPoses(), eve::graphics::SkyHeightFogParameters::validate(), eve::graphics::SkyAtmosphereParameters::validate(), eve::graphics::validateMeshInstanceRange() , 以及 eve::math::Math::wrap().
◆ targetUri
| std::string targetUri |
在文件 LanguageIndex.cpp 第 26 行定义.
◆ text
| std::string text |
在文件 LanguageIndex.cpp 第 18 行定义.
被这些函数引用 eve::dev::ConsolePanel::addEngineLine(), eve::dev::ConsolePanel::addError(), eve::dev::ConsolePanel::addInfo(), eve::dev::ConsolePanel::addLog(), eve::dev::AiPanel::addNote(), eve::ui::UI::addText(), eve::ui::UI::addTextWrapped(), eve::ui::PcgTooltipManager::addTooltip(), eve::dev::ConsolePanel::addWarn(), eve::particles_editing::ParticleGraphRuntimeBuilder::apply(), eve::rts::RTSArchetypeMaterializer::apply(), eve::rts::RTSArchetypeMaterializer::apply(), eve::ui::PcgPhotoModeRuntimeUI::applyFloatInput(), eve::dev::lsp::applyIncremental(), eve::detail::UuidIdState::assign(), eve::ReflectedValue::asString(), eve::asset_import::bindUnityRenderers(), eve::ui::DatabasePanel::build(), eve::ui::EditorShell::build(), eve::ui::Inspector::build(), eve::ui::ScenePanel::build(), eve::dialogue_editing::DialogueGraphRuntimeBuilder::build(), eve::ui::buildPropertyField(), eve::fluids::buildVolumeFluidImageDistribution(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::dev::callScriptTool(), eve::dev::LanguageServer::changeDocument(), eve::dev::LanguageServer::changeDocument(), eve::procgen::ParamDescriptor::choice(), eve::procgen_editing::PcgPointGraphDomain::compile(), eve::script::ScriptCompiler::compileBuffer(), eve::ui::PcgPhotoModeRuntimeUI::configure(), eve::database::Query::count(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantPipeline(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantSources(), eve::daynight::SkyProfile::decode(), eve::action::decodeAbilityAsset(), eve::data::DataModule::decodeJson(), eve::data::DataModule::decodeJson(), eve::data::DataModule::decodeJson(), eve::asset_import::decodeUnityVegetationConversionCandidate(), eve::data::DataModule::decodeXml(), eve::data::DataModule::decodeXml(), eve::data::DataModule::decodeXml(), eve::camera::CameraController::deserializeAsset(), eve::container::deterministicContainerEventId(), eve::graphics::Graphics::drawText(), eve::graphics::Graphics::drawTextRGBA(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::procgen::encodeGtsTerrainObj(), eve::pixelworld::encodeMaterialCatalogJson(), eve::pixelworld::encodePixelWorldGenerationRequestJson(), eve::asset_import::encodeUnityVegetationConversionMaterial(), eve::asset_import::expandUnityPrefab(), eve::editor::exposeActionTimelineScriptBindings(), eve::audio_editor::exposeAudioSourceEditorScriptBindings(), eve::ui::exposePcgTooltipBindings(), eve::dev::DevTool::exposeScriptApi(), eve::action::ActionParameterCurveBinding::fromPayload(), eve::action::ActionSpatialBinding::fromPayload(), eve::action::ActionAttackVfxBinding::fromPayload(), eve::dialogue::DialogueFlow::getRouteText(), eve::procgen_editor::ProcgenScriptEditor::getString(), eve::procgen::Params::getString(), eve::graphics::Font::getWidth(), eve::font::FontData::getWidth(), eve::dev::LanguageServer::handleMessage(), eve::font::FontData::hasGlyphs(), eve::ui::icon(), eve::animation::AnimImporter::importAnimationFixtureText(), eve::dialogue::ConversationLocalizationCatalog::importCsv(), eve::rts::RTS::importScriptCommandLog(), eve::rts::RTSCommandLog::importText(), eve::dialogue::importTweeConversation(), eve::isValidUtf8(), eve::dnut::lexDnut(), eve::graphics::SkyWispsAsset::load(), eve::rts::RTSContentLoader::load(), eve::particles::loadConfigFile(), eve::map::loadConfigFile(), eve::animation::SpineAtlas::loadFromFile(), eve::animation::SpineSkeletonData::loadFromFile(), eve::animation::SpineAtlas::loadFromText(), eve::map::loadMapFile(), eve::localization_editing::LocalizationDocument::loadSnapshot(), eve::map::loadTilesetManifestFile(), eve::editor::ActionTimelineTarget::makeSet(), eve::archspace_editing::ArchSpaceDocumentTarget::makeSet(), eve::asset_import::unity_detail::metaScalar(), eve::asset::migrateEvaArchive(), eve::ui::UI::mountSimple(), eve::dialogue::Dialogue::narrate(), eve::particles::Particles::newEmitterFromFile(), eve::animation::Animation::newSpineAtlasFromText(), eve::animation::Animation::newSpriteSheetFromAtlasJson(), eve::graphics::nextCodepointUtf8(), eve::dev::LanguageServer::openDocument(), eve::json::Document::parse(), eve::xml::Document::parse(), eve::LogicalId::parse(), eve::resource::ResourceId::parse(), eve::AssetRef::parse(), eve::DefinitionRef::parse(), eve::ObjectRef::parse(), eve::ResourceRef::parse(), eve::Uri::parse(), eve::ResourceUri::parse(), eve::detail::Id128< Tag >::parse(), eve::action::parseActionTrackKind(), eve::script::parseCompileError(), eve::archspace::parseNodeKind(), eve::archspace::parseOpeningKind(), eve::rts::script_internal::parseScriptSubject(), eve::procgen_editing::ProcgenScriptDocumentTarget::parseSpec(), eve::detail::parseUuidText(), eve::vehicle::parseVehicleDefinition(), eve::dialogue::Dialogue::playLineWithParams(), eve::asset_import::prepareUnityMaterial(), eve::asset_import::prepareUnityNativeMesh(), eve::asset_import::prepareUnityNativeTexture(), eve::asset_import::prepareUnityNativeVolumeTexture(), eve::asset_import::prepareUnitySpriteAnimation(), eve::asset_import::prepareUnityVegetationMaterial(), eve::asset_import::prepareUnityVegetationPreset(), eve::asset_import::prepareUnityVegetationScene(), eve::graphics::Graphics::print(), eve::card::printCentered(), eve::graphics::Graphics::printRGBA(), eve::detail::UuidIdState::projectLegacy(), eve::editor::EnvironmentAssetBrowser::query(), eve::map::readString(), eve::scene::readString(), eve::filesystem::Filesystem::readText(), eve::map::readU64(), eve::scene::readUint64String(), eve::dialogue::DialogueUX::record(), eve::scene_editing::registerEditingCommands(), eve::dialogue::ConversationTextRenderer::render(), eve::i18n::I18n::replaceLocaleFromFile(), eve::production::WorkQueue::restore(), eve::definition::detail::runtimeSnapshotUint(), eve::dialogue::Dialogue::say(), eve::tags::GameplayTagRegistry::search(), eve::os::OS::setClipboardText(), eve::ui::UI::setItemTooltip(), eve::ui::UIHost::setSimplePanel(), eve::ui::UI::setText(), eve::ui::UIHost::setTextById(), eve::dev::Debugger::setVirtualSource(), eve::script::sourceLineText(), eve::dev::sqKeyToJson(), eve::rts::TechnologySystem::step(), eve::card::CardControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::dev::textContentResult(), eve::dev::lsp::WorkspaceIndex::update(), eve::ui::PcgPhotoModeRuntimeUI::updateWrap(), eve::audio_editing::AudioSourceTarget::validate(), eve::physics_editing::PhysicsColliderTarget::validate(), eve::physics_editing::PhysicsJointTarget::validate(), eve::asset_graphics::validateShaderAssetGpu(), eve::Runtime::writeProperty(), eve::filesystem::Filesystem::writeText() , 以及 eve::filesystem::Filesystem::writeTextAtomic().