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#include "common/Export.h"#include "common/Result.h"#include "procgen/MeshBuild.h"#include "procgen/mesh/MeshContactBlend.h"#include <cstdint>#include <string>类 | |
| class | eve::procgen::MeshAdhereLive |
| Real-time dynamic fusion session: source A sticks to surface B with adjustable params. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
函数 | |
| Result< MeshBuild > | eve::procgen::meshAdhereResult (const MeshBuild &sourceA, const MeshBuild &surfaceB, const MeshContactBlendParams ¶ms) |
| One-shot adhere of A onto B (soft snap on) using contact blend. | |