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命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
函数 | |
| Result< MeshBuild > | eve::procgen::projectMeshUvResult (const MeshBuild &input, std::string_view mode, float scale=1.f, float offsetU=0.f, float offsetV=0.f) |
| Generate topology-preserving UVs for a procedural or deformed mesh. | |
| Result< MeshSurfaceUv > | eve::procgen::mapMeshSurfacePointToUvResult (const MeshBuild &mesh, int triangleIndex, float x, float y, float z) |
| Map a surface point on a dynamic-mesh triangle to its interpolated UV. | |