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#include "common/Export.h"#include "common/Resource.h"#include "common/Result.h"#include "medialoader/model/ModelScene.h"#include <memory>#include <string>#include <string_view>类 | |
| struct | eve::model3d::SurfaceUv |
| Owning result of mapping a triangle-local surface point to one UV channel. 更多... | |
| class | eve::model3d::ModelData |
| CPU-side decoded 3D model (Assimp scene owned via medialoader::ModelScene). Does not upload to GPU — use graphics::Graphics::newMeshFromAssimp on getMesh(). 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::image |
| namespace | eve::model3d |