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OffscreenPreview.h 文件参考
#include "common/Export.h"
#include "editing/EditingProtocol.h"
#include <array>
#include <functional>
#include <memory>
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::graphics_editing::OffscreenPreviewRequest
 Immutable request for one isolated Canvas render and CPU readback. 更多...
 
struct  eve::graphics_editing::OffscreenPreviewArtifact
 In-memory artifact metadata returned after synchronous readback. 更多...
 
class  eve::graphics_editing::GraphicsOffscreenPreviewService
 Concrete Graphics/Canvas preview bridge with revision-safe artifact storage. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::graphics
 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。
 
namespace  eve::image
 
namespace  eve::graphics_editing
 

类型定义

using eve::graphics_editing::EditorStatus = editing::Status
 
using eve::graphics_editing::StableId = editing::StableId
 
using eve::graphics_editing::Revision = editing::Revision
 
using eve::graphics_editing::RuleId = editing::RuleId