在文件 Package.cpp 第 60 行定义.
被这些函数引用 eve::graphics::addViewPreparation(), eve::scene_editor::ScenePhysicsPlacementBackend::alignHandleToSurface(), eve::asset_import::gltf::appendMaterials(), eve::procgen::applyCaveSurfaceNormals(), eve::particles::applyConfigText(), eve::map::applyConfigText(), eve::procgen::PaletteTable::applyToLayer(), eve::graphics::SkyAtmospherePass::attach(), eve::dev::DevTool::attach(), eve::procgen::TerrainAsset::bake(), eve::graphics::detail::bakeSkyAtmosphereLuts(), eve::scene_editor::ScenePhysicsPlacementBackend::Impl::build(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::procgen::TerrainRiverMeshBuilder::build(), eve::procgen::TerrainMeshBuilder::build(), eve::virtualgeometry::VirtualGeometryBuilder::build(), eve::editor::SurfaceFluidPreviewService::build(), eve::editor::UiSkinPreviewPlanner::build(), eve::script::ScriptModuleResolver::canonicalize(), eve::dev::LanguageServer::Impl::canonicalUri(), eve::dev::Snapshot::capture(), eve::dev::Snapshot::captureState(), eve::procgen::Procgen::commitSystem(), eve::particles_editing::ParticleGraphDomain::compile(), eve::script::ScriptCompiler::compileBuffer(), eve::gpgpu::compileComputeGlsl(), eve::dnut::compileDnutConversations(), eve::Runtime::compileFile(), eve::script::ScriptCompiler::compileFile(), eve::Runtime::compileSource(), eve::script::ScriptCompiler::compileSource(), eve::animation::AnimClip::compress(), eve::stylize::MeshVfxAssetInstance::create(), eve::ui::ObjectRegistry::create(), eve::pixelworld_physics::PixelFragmentBody::create(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantPipeline(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantSources(), eve::daynight::SkyProfile::decode(), eve::fluids::decodeFluidRendererSettings(), eve::data::DataModule::decodeJson(), eve::data::DataModule::decodeJson(), eve::fluids::decodeVolumeFluid(), eve::fluids::decodeVolumeFluidColliders(), eve::fluids::decodeVolumeFluidColorGradient(), eve::fluids::decodeVolumeFluidColors(), eve::fluids::decodeVolumeFluidDiffuse(), eve::fluids::decodeVolumeFluidDiffuseParticles(), eve::fluids::decodeVolumeFluidEmission(), eve::fluids::decodeVolumeFluidEmitterBlueprint3D(), eve::fluids::decodeVolumeFluidEmitterState(), eve::fluids::decodeVolumeFluidFieldPositions(), eve::fluids::decodeVolumeFluidFoam(), eve::fluids::decodeVolumeFluidHeightFieldColliders(), eve::fluids::decodeVolumeFluidMaterial(), eve::fluids::decodeVolumeFluidNozzlePose(), eve::fluids::decodeVolumeFluidParticles(), eve::fluids::decodeVolumeFluidQueries(), eve::fluids::decodeVolumeFluidSdfColliders(), eve::fluids::decodeVolumeFluidSdfPoses(), eve::fluids::decodeVolumeFluidSimplexes(), eve::fluids::decodeVolumeFluidStitches(), eve::fluids::decodeVolumeFluidThermalRules(), eve::fluids::decodeVolumeFluidViscosityColors(), eve::fluids::decodeVolumeFluidWindZones(), eve::fluids::decodeVolumeGranularEmitterBlueprint3D(), eve::data::DataModule::decodeXml(), eve::data::DataModule::decodeXml(), eve::gpgpu::Gpgpu::deform(), eve::script::ScriptModuleResolver::Impl::dependencyCallback(), eve::editor::DocumentService::edit(), eve::script::detail::RuntimeSlotStore::emplace(), eve::script::detail::RuntimeSlotStore::erase(), eve::dialogue::Dialogue::evalConditionData(), eve::editor::EditorCommandService::execute(), eve::Runtime::execute(), eve::editor::DocumentService::executeSave(), eve::animation::exposeAnimClipBindings(), eve::animation::exposeAnimCurveLibraryBindings(), eve::animation::exposeAnimInertializerBindings(), eve::graphics::exposeCanvasScriptBindings(), eve::animation::exposeMotionMatcherBindings(), eve::animation::exposeOrientationWarpingBindings(), eve::graphics::exposePrimitiveScriptBindings(), eve::graphics::detail::exposeRenderable3DBindings(), eve::fluids::exposeVolumeFluidFactory(), eve::procgen::ProcgenContext::fail(), eve::transaction::Plan::fail(), eve::procgen::fillDensityField(), eve::ModuleManager::finishPluginRegistration(), eve::particles::ParticleEffect::fromFile(), eve::Value::fromJson(), eve::particles::ParticleEffect::fromText(), eve::procgen::GeneratorRegistry::generate(), eve::procgen::MeshRecipeRegistry::generate(), eve::procgen::PbrRecipeRegistry::generate(), eve::procgen::TextureRecipeRegistry::generate(), eve::procgen_editing::TextureRecipePreviewRuntime::generate(), eve::procgen::urban::UrbanGenerator::generate(), eve::procgen::generateBushMesh(), eve::procgen::generateCableChainRope(), eve::procgen::generateCastleMesh(), eve::procgen::generateHempRopePbr(), eve::procgen::generateHempRopeTexture(), eve::procgen::generateHexPlanetMesh(), eve::procgen::generateHexTerrainMesh(), eve::procgen::generateIronChainPbr(), eve::procgen::generateIronChainTexture(), eve::procgen::generateLinearStructure(), eve::procgen::generateLSystemMesh(), eve::procgen::generateMarchingCubesMesh(), eve::procgen::generateMeshArtifact(), eve::procgen::generatePbrSet(), eve::procgen::road::generateRoadMarkingsTexture(), eve::procgen::road::generateRoadNetworkMesh(), eve::procgen::generateRockMesh(), eve::procgen::generateSkyscraperMesh(), eve::procgen::generateSteelCablePbr(), eve::procgen::generateSteelCableTexture(), eve::procgen::generateTileFloorPbr(), eve::procgen::generateTileFloorTexture(), eve::procgen::generateTreeMesh(), eve::procgen::urban::generateUrbanGrid(), eve::procgen::urban::generateUrbanMesh(), eve::tensor::generateWgslKernel(), eve::procgen::generateWoodFloorPbr(), eve::procgen::generateWoodFloorTexture(), eve::dev::LanguageServer::handleMessage(), eve::script::ScriptModuleResolver::Impl::importCallback(), eve::dialogue::ConversationLocalizationCatalog::importCsv(), eve::dev::LanguageServer::Impl::indexProject(), eve::Runtime::initialize(), eve::cmd::Cmdline::LanguageServer(), eve::asset_graphics::EvpackShader::load(), eve::script::ScriptModuleResolver::Impl::load(), eve::plugins::Plugins::load(), eve::animation::AnimCurveLibrary::load(), eve::animation::loadAnimationTrackBatch(), eve::animation::loadAnimationTracks(), eve::procgen::TerrainAsset::loadChunk(), eve::particles::loadConfigFile(), eve::map::loadConfigFile(), eve::dev::Snapshot::loadFile(), eve::animation::SpineAtlas::loadFromFile(), eve::animation::SpineSkeletonData::loadFromFile(), eve::map::Map::loadFromFileWithObjectContract(), eve::animation::SpineSkeletonData::loadFromJson(), eve::building::BuildingRegistry::loadFromJson(), eve::inventory::ItemRegistry::loadFromJson(), eve::rpg::ClassRegistry::loadFromJson(), eve::rpg::EffectRegistry::loadFromJson(), eve::rpg::QuestRegistry::loadFromJson(), eve::rpg::SkillRegistry::loadFromJson(), eve::rpg::TraitRegistry::loadFromJson(), eve::voxel::CubeTypeRegistry::loadFromJson(), eve::animation::SpineAtlas::loadFromText(), eve::map::Map::loadFromTextWithObjectContract(), eve::map::loadMapFile(), eve::map::loadMapFile(), eve::map::loadMapText(), eve::voxel::VoxelWorld::loadTerrainAsset(), eve::map::loadTilesetManifestFile(), eve::script::detail::makeOwnedSquirrelInstanceRaw(), eve::procgen::marchingCubes(), eve::transaction::Plan::markInvalid(), eve::transaction::Plan::markInvalid(), eve::dialogue::ConversationSaveMigrations::migrate(), eve::physics::World3D::moveCapsuleOwned(), eve::graphics::vulkan::Graphics::newSharedTexture(), eve::graphics::webgpu::Graphics::newSharedTexture(), eve::animation::Animation::newSpriteSheetFromAtlasJson(), eve::graphics::vulkan::Graphics::newTexture3DRgba8(), eve::graphics::webgpu::Graphics::newTexture3DRgba8(), eve::graphics::vulkan::Graphics::newTextureArrayRgba16f(), eve::graphics::webgpu::Graphics::newTextureArrayRgba16f(), eve::graphics::vulkan::Graphics::newTextureMipChain(), eve::graphics::webgpu::Graphics::newTextureMipChain(), eve::procgen::TerrainAsset::open(), eve::procgen::TerrainStreamingCache::open(), eve::editor::DocumentService::open(), eve::procgen::TerrainAsset::openSource(), eve::animation::detail::parallelAnimationItems(), eve::json::Document::parse(), eve::xml::Document::parse(), eve::dialogue::parseDnutDocument(), eve::ui::parseNinePatch(), eve::procgen::urban::parseUrbanOptions(), eve::physics::PhysicsArtifactProvider::prepare(), eve::asset_import::prepareUnityCollection(), eve::asset_import::prepareUnityNativeTexture(), eve::graphics::SkyAtmospherePass::prepareView(), eve::graphics::detail::prepareViewResources(), eve::fluids_editing::FluidSimulationTarget::previewBudget(), eve::fluids_editing::VolumeFluidTarget::previewBudget(), eve::procgen::ArtifactPublisher::publish(), eve::procgen::ArtifactStore::publishBatch(), eve::physics::World3D::queryAabbBroadPhaseOwned(), eve::physics::World3D::queryCapsuleOwned(), eve::physics::World3D::rayCastOwned(), eve::graphics::detail::readShaderStageFile(), eve::map::readU64(), eve::scene::readUint64String(), eve::editor::DocumentService::reconcileExternal(), eve::Runtime::reflectClass(), eve::procgen::MeshRecipeRegistry::registerBuiltins(), eve::procgen::TextureRecipeRegistry::registerBuiltins(), eve::procgen::registerCablePbrRecipes(), eve::editor::EditorCommandService::registerCommand(), eve::procgen::registerFloorPbrRecipes(), eve::schema::SchemaRegistry::registerFromJson(), eve::schema::SchemaRegistry::registerFromJsonVersioned(), eve::procgen::registerHexTerrainAlgorithms(), eve::ui::ObjectRegistry::registerObject(), eve::procgen::PbrRecipeRegistry::registerPbrBuiltins(), eve::editor::EditorCommandService::registerPlannedCommand(), eve::procgen::registerPrototypePieceRecipes(), eve::procgen::registerPrototypeTextureRecipes(), eve::schema::SchemaRegistry::registerSchema(), eve::schema::SchemaRegistry::registerVersioned(), eve::particles::reloadConfigFile(), eve::map::reloadConfigFile(), eve::ui::EditorHost::reloadResource(), eve::graphics_editing::PrimitiveGizmoRenderer::render(), eve::procgen_physics::GtsTerrainColliderRuntime::replace(), eve::i18n::I18n::replaceBundleFromJson(), eve::i18n::I18n::replaceLocaleFromFile(), eve::i18n::I18n::replaceLocaleFromJson(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::graphics::vulkan::Graphics::replaceShaderFromGlsl(), eve::graphics::vulkan::Graphics::replaceShaderFromSpv(), eve::graphics::webgpu::Graphics::replaceShaderFromWgsl(), eve::graphics::webgpu::InitFlow::requestAdapter(), eve::graphics::webgpu::InitFlow::requestDevice(), eve::script::ScriptModuleResolver::Impl::resolve(), eve::editor::AssetDatabasePhysicsColliderResolver::resolve(), eve::map::resolveDualGrid(), eve::map::resolveDualGrid(), eve::graphics::VegetationField::restore(), eve::dev::Snapshot::restore(), eve::game_event::GameEventLog::restore(), eve::production::WorkQueue::restore(), eve::physics::PhysicsArtifactProvider::restoreState(), eve::dev::Snapshot::restoreState(), eve::graphics::restoreVegetationDetails(), eve::dnut::SequenceRuntime::resumeStep(), eve::cmd::Cmdline::Run(), eve::ResourceManager::runLoadJob(), eve::definition::detail::runtimeSnapshotUint(), eve::level_editing::LevelFormatRegistry::save(), eve::dev::Snapshot::saveFile(), eve::statepatch::PatchBatch::setExpected(), eve::editor::DocumentService::snapshot(), eve::combat::CombatMotionWarp::solve(), eve::fluids::FluidSimulator::step(), eve::physics::Cloth::step(), eve::physics::Cloth3D::step(), eve::physics::ClothGPU::step(), eve::scene_editor::ScenePhysicsPlacementBackend::step(), eve::procgen::TerrainStreamingCache::streamAround(), eve::stylize::MeshEffectRenderer::submitOverlay(), eve::stylize::MeshEffectRenderer::submitParticle(), eve::stylize::MeshEffectRenderer::submitTrail(), eve::rx::Observable< T >::subscribe(), eve::pixelworld_physics::PixelTerrainCollisionCache::sync(), eve::Runtime::unload(), eve::ui::ObjectRegistry::unregister(), eve::schema::Schema::validateJson(), eve::schema::Schema::validateJsonVersioned(), eve::graphics::detail::validateResourceShaderStages(), eve::asset_graphics::validateShaderAssetGpu() , 以及 eve::procgen::writeGridJson().