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PixelWorldGraphics.h
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Sparse, chunked, deterministic 2D falling-material world.
Definition PixelWorld.h:224
Render-thread-affine RGBA atlas projection of a rectangular PixelWorld region. @ownership The rendere...
Definition PixelWorldGraphics.h:29
PixelWorldAtlasRenderer(PixelWorldAtlasRenderer &&) noexcept
Pixel world atlas renderer.
~PixelWorldAtlasRenderer()
Pixel world atlas renderer.
Optional rendering satellite for the backend-neutral PixelWorld module.
Definition PixelWorldGraphics.h:88
Module_REG(PixelWorldGraphics)
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
Definition PixelWorldGraphics.h:13
@ Graphics
Definition Container.h:602