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#include "procgen/algorithms/PrototypeKitPrimitives.h"#include <algorithm>#include <cmath>#include <cstdint>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
| namespace | eve::procgen::prototype_detail |
函数 | |
| void | eve::procgen::prototype_detail::addBox (MeshBuild &mesh, Vec3 center, Vec3 size, const char *group) |
| Adds box. | |
| void | eve::procgen::prototype_detail::addWedge (MeshBuild &mesh, Vec3 center, Vec3 size, bool riseAlongX, const char *group) |
| Adds wedge. | |
| void | eve::procgen::prototype_detail::addCylinder (MeshBuild &mesh, Vec3 center, float radiusBottom, float radiusTop, float height, int sides, const char *group) |
| Adds cylinder. | |
| void | eve::procgen::prototype_detail::addSphere (MeshBuild &mesh, Vec3 center, Vec3 radii, int rings, int sides, const char *group) |
| Adds sphere. | |
| void | eve::procgen::prototype_detail::addTorus (MeshBuild &mesh, Vec3 center, float majorRadius, float minorRadius, int majorSegments, int minorSegments, const char *group) |
| Adds torus. | |
变量说明
◆ u
| float u |
在文件 PrototypeKitPrimitives.cpp 第 19 行定义.
◆ v
| float v |
在文件 PrototypeKitPrimitives.cpp 第 20 行定义.