载入中...
搜索中...
未找到
#include "rts/RTSSystems.h"#include "map/Fov.h"#include "map/Path.h"#include "map/Pathfinder.h"#include "rts/RTSSystemMovementInternal.h"#include "sensing/Sensing.h"#include "weapon/WeaponSystem.h"#include <algorithm>#include <array>#include <cmath>#include <limits>#include <map>#include <memory>#include <numbers>#include <optional>#include <string>#include <utility>#include <vector>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::rts |
函数 | |
| std::span< const SystemContract > | eve::rts::systemContracts () noexcept |
| Return the phase-one RTS ECS contracts for tooling and review. | |
变量说明
◆ missed
| bool missed = false |
在文件 RTSSystems.cpp 第 68 行定义.
被这些函数引用 eve::rts::CombatFireSystem::step().
◆ point
| WorldPosition point |
在文件 RTSSystems.cpp 第 69 行定义.