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rts 目录参考

文件

 RTS.cpp
 
 RTS.h
 RTS module owner and phase-one composition profile entry point.
 
 RTSAction.cpp
 
 RTSAction.h
 RTS adapter boundary over the shared action lifecycle.
 
 RTSArchetype.cpp
 
 RTSArchetype.h
 Canonical definition-to-RTS-component materialization.
 
 RTSAttributes.cpp
 
 RTSAttributes.h
 Selective combat-stat adapter for RTS units.
 
 RTSBuildingProduction.cpp
 
 RTSCommands.cpp
 
 RTSContent.cpp
 
 RTSContent.h
 Atomic RTS content-pack import into the canonical definition registry.
 
 RTSCrowdMotion.cpp
 
 RTSEconomy.cpp
 
 RTSEconomy.h
 RTS composition adapter over the canonical EconomyLedger account.
 
 RTSEffects.cpp
 
 RTSEffects.h
 RTS effect adapter with morale, suppression and production policies.
 
 RTSFormation.cpp
 
 RTSFormationBindings.cpp
 
 RTSFormationClearance.cpp
 
 RTSMatch.cpp
 
 RTSMatch.h
 Deterministic match lifecycle and victory systems.
 
 RTSMotion.cpp
 
 RTSMovementGroups.cpp
 
 RTSProductionAction.cpp
 
 RTSProductionAction.h
 Atomic RTS build/production composition over the shared protocols.
 
 RTSProductionSpawn.cpp
 
 RTSReplay.cpp
 
 RTSReplay.h
 Stable tick-addressed RTS command recording and replay.
 
 RTSRestore.cpp
 
 RTSScriptInternal.h
 
 RTSSnapshot.cpp
 
 RTSSnapshot.h
 Stable in-memory RTS root snapshots independent of ECS handles.
 
 RTSSnapshotInternal.h
 
 RTSSystemMovementInternal.h
 
 RTSSystems.cpp
 
 RTSSystems.h
 Deterministic phase-one RTS systems and their ECS contracts.
 
 RTSSystems_Faction.cpp
 
 RTSTech.cpp
 
 RTSTech.h
 Research settlement over canonical Definitions and Production.
 
 RTSTraffic.cpp
 
 RTSTypes.cpp
 
 RTSTypes.h
 RTS domain roots and composition-only components.