载入中...
搜索中...
未找到
RoadArtifact.cpp 文件参考
#include "procgen/GeneratedArtifact.h"
#include "common/Diagnostic.h"
#include "procgen/road/RoadRecipes.h"
#include <algorithm>
#include <bit>
#include <cmath>
#include <cstdint>
#include <iomanip>
#include <map>
#include <sstream>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen
 

函数

EVENGINE_API_DOMAINS eve::Result< GeneratedArtifact > eve::procgen::generateRoadNetworkArtifact (const Params &params, ArtifactId id)
 Generate a road composite containing mesh, collider, terrain footprint, navigation and placement points.
 

变量说明

◆ colors

◆ lod

◆ mesh

MeshBuild mesh

在文件 RoadArtifact.cpp 第 91 行定义.

◆ remap

std::unordered_map<std::uint32_t, std::uint32_t> remap

◆ x

int x = 0

在文件 RoadArtifact.cpp 第 80 行定义.

◆ z

int z = 0

在文件 RoadArtifact.cpp 第 81 行定义.