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RpgState.h
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EVENGINE_API_PLATFORM bool captureRpgState(StateValue &out)
Compatibility facade for RPGActor skill-state serialization during state hot reload.
Definition RpgStateProvider.cpp:37
EVENGINE_API_PLATFORM bool restoreRpgState(const StateValue &in, std::string *err=nullptr)
Restore rpg state.
Definition RpgStateProvider.cpp:62