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Strong generation-qualified handles for non-ECS runtime registries. 更多...
#include <compare>#include <cstddef>#include <cstdint>#include <functional>#include <limits>#include <optional>类 | |
| struct | eve::detail::HandleCoordinates |
Tag-free slot coordinates behind every RuntimeHandle<Tag>. 更多... | |
| class | eve::RuntimeHandle< Tag > |
| Process-local slot identity tagged by the registry that owns it. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::detail |
| namespace | std |
详细描述
Strong generation-qualified handles for non-ECS runtime registries.
RuntimeHandle is intentionally separate from ecs::EntityHandle. It is a compact process-local identity for slot maps owned by modules such as UI, graphics, or physics; it is not a persistent ID and must not cross a process or save boundary.
在文件 RuntimeHandle.h 中定义.