载入中...
搜索中...
未找到
SceneEditorScriptBindings.h
浏览该文件的文档.
Definition SceneEditorModule.cpp:18
void exposeSceneEditorSessions(ssq::Table &table, ssq::Class &module)
Register owned, UI-neutral scene editing sessions in the supplied VM; owner-thread only.
Definition SceneEditorScriptBindings.cpp:396
enum EVENGINE_API_FOUNDATION Table
OT_TABLE (editable via Runtime table APIs / ReflectedPropertyModel).
Definition Runtime.h:121