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RPG Skill adapter for the renderer-independent decision protocol. 更多...
#include "common/Export.h"#include "decision/Condition.h"#include <functional>#include <optional>#include <string_view>类 | |
| struct | eve::rpg::SkillConditionQueries |
| Read-only extension points for authority and policy queries. 更多... | |
| class | eve::rpg::SkillConditionContext |
| EvaluationContext backed by one borrowed RPG actor and SkillDefinition. 更多... | |
| class | eve::rpg::SkillConditionAdapter |
| Evaluates a condition using RPG Skill state without mutating it. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::rpg |
| RPG 模块的基础实体:把属性 / 状态 / 技能三张表挂到一个 ECS 实体上。 | |
详细描述
RPG Skill adapter for the renderer-independent decision protocol.
在文件 SkillCondition.h 中定义.