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#include "stylize/MeshEffect.h"#include "stylize/TrailEffect.h"#include <glm/vec3.hpp>#include <memory>类 | |
| class | eve::stylize::SkillMeshEffect |
| Owning runtime composition for one common gameplay mesh effect. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::stylize |
枚举 | |
| enum class | eve::stylize::SkillMeshEffectKind { eve::stylize::WeaponSlash , eve::stylize::ImpactFlash , eve::stylize::ChargeAura , eve::stylize::BurningBody } |
| Built-in gameplay-oriented mesh VFX compositions. 更多... | |