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类 | |
| struct | eve::graphics::detail::SkyAtmosphereLuts |
| Internal owning RGBA32F table candidates, never partially published. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
| namespace | eve::graphics::detail |
函数 | |
| EVENGINE_API_BACKENDS Result< SkyAtmosphereLuts > | eve::graphics::detail::bakeSkyAtmosphereLuts (const SkyAtmosphereParameters ¶meters) |
| Bake coefficients using UE's default 10/15-sample, two-direction approximation. | |
| EVENGINE_API_BACKENDS Result< std::array< float, 3 > > | eve::graphics::detail::bakeDistantSkyAmbient (const SkyAtmosphereParameters ¶meters, const SkyAtmosphereLuts &tables, const std::array< float, 3 > &lightDirection) |
| Integrate distant-sky ambient radiance per unit incident RGB irradiance at six kilometres. | |