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#include "common/Export.h"#include "common/Result.h"#include <cstdint>#include <string_view>#include <utility>#include <vector>类 | |
| struct | eve::procgen::SplinePoint |
| One spline anchor with incoming and outgoing handle offsets. 更多... | |
| struct | eve::procgen::SplineSample |
| Evaluated spline position and normalized tangent. 更多... | |
| struct | eve::procgen::SplineFrameSample |
| Evaluated spline sample with an orthonormal transported cross-section frame. 更多... | |
| class | eve::procgen::SplineDistribution |
| Owning uniformly distributed spline samples for instancing. 更多... | |
| class | eve::procgen::SplinePolyline |
| Owning sampled polyline for renderer-neutral runtime visualization adapters. 更多... | |
| class | eve::procgen::SplinePath |
| Owning multi-segment 3D spline with deterministic bounded sampling. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |