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#include "common/Export.h"#include "fluids/FluidSurfaceBinding.h"#include <vector>#include <utility>类 | |
| struct | eve::fluids::SurfaceWetnessParams |
| Parameters controlling persistent wet-film traces on a triangle surface. 更多... | |
| class | eve::fluids::SurfaceWetnessField |
| Lightweight material-space wet-film field stored at mesh vertices. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::fluids |
| GLSL compute kernels for the GPU surface-flow solver. | |