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TerrainAsset.h 文件参考
#include "common/Export.h"
#include "procgen/heightmap/TerrainPipeline.h"
#include "common/Result.h"
#include <cstddef>
#include <cstdint>
#include <memory>
#include <span>
#include <string>
#include <vector>

浏览源代码.

类

class  eve::procgen::ITerrainArchiveSource
 Immutable random-access byte source for an EVTR archive. 更多...
 
class  eve::procgen::MemoryTerrainArchiveSource
 Owning in-memory EVTR source used by compatibility callers and tests. 更多...
 
struct  eve::procgen::TerrainChunkData
 Decoded terrain chunk containing all baked runtime layers. 更多...
 
struct  eve::procgen::TerrainChunkEntry
 Metadata for one independently compressed chunk in an EVTR archive. 更多...
 
class  eve::procgen::TerrainAsset
 Versioned, random-access terrain archive. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen