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类 | |
| class | eve::procgen::TerrainBakedMaskCache |
| Own Pcg-style per-terrain baked scalar masks keyed by stable terrain and mask identities. Entries contain copied CPU rasters. Scene objects, providers, GPU resources, callbacks, clocks and RNG are not retained. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |