Own Pcg-style per-terrain baked scalar masks keyed by stable terrain and mask identities. Entries contain copied CPU rasters. Scene objects, providers, GPU resources, callbacks, clocks and RNG are not retained. 更多...
#include <TerrainBakedMaskCache.h>
类 | |
| struct | Impl |
Public 成员函数 | |
| TerrainBakedMaskCache () | |
| Terrain baked mask cache. | |
| ~TerrainBakedMaskCache () | |
| Terrain baked mask cache. | |
| TerrainBakedMaskCache (TerrainBakedMaskCache &&) noexcept | |
| Terrain baked mask cache. | |
| TerrainBakedMaskCache & | operator= (TerrainBakedMaskCache &&) noexcept |
| Operator =. | |
| TerrainBakedMaskCache (const TerrainBakedMaskCache &)=delete | |
| TerrainBakedMaskCache & | operator= (const TerrainBakedMaskCache &)=delete |
| Result< int > | store (const std::string &terrainId, const std::string &maskGuid, const Heightmap &raster) |
| Copy or atomically replace one finite baked raster and mark it fresh. | |
| Result< int > | markDirty (const std::string &maskGuid) |
| Mark every matching GUID entry stale; stale reads fail until a provider stores a replacement. | |
| Result< int > | erase (const std::string &terrainId, const std::string &maskGuid) |
| Remove one exact entry. | |
| void | clear () |
| Remove all entries. | |
| int | getEntryCount () const noexcept |
| Return the number of retained entries, including dirty entries. | |
| Result< int > | copyMask (const std::string &terrainId, const std::string &maskGuid, Heightmap &output) const |
| Copy one fresh entry into any positive output resolution using Clamp/Bilinear sampling. | |
详细描述
Own Pcg-style per-terrain baked scalar masks keyed by stable terrain and mask identities. Entries contain copied CPU rasters. Scene objects, providers, GPU resources, callbacks, clocks and RNG are not retained.
在文件 TerrainBakedMaskCache.h 第 14 行定义.
构造及析构函数说明
◆ TerrainBakedMaskCache() [1/3]
| eve::procgen::TerrainBakedMaskCache::TerrainBakedMaskCache | ( | ) |
Terrain baked mask cache.
在文件 TerrainBakedMaskCache.cpp 第 31 行定义.
◆ ~TerrainBakedMaskCache()
|
default |
Terrain baked mask cache.
◆ TerrainBakedMaskCache() [2/3]
|
defaultnoexcept |
Terrain baked mask cache.
◆ TerrainBakedMaskCache() [3/3]
|
delete |
成员函数说明
◆ clear()
| void eve::procgen::TerrainBakedMaskCache::clear | ( | ) |
Remove all entries.
在文件 TerrainBakedMaskCache.cpp 第 76 行定义.
◆ copyMask()
| Result< int > eve::procgen::TerrainBakedMaskCache::copyMask | ( | const std::string & | terrainId, |
| const std::string & | maskGuid, | ||
| Heightmap & | output | ||
| ) | const |
Copy one fresh entry into any positive output resolution using Clamp/Bilinear sampling.
- 返回
- Changed output samples, or NotFound for missing/dirty data; failure never modifies output.
- 异常
-
std::bad_alloc Output remains unchanged. @thread Synchronous owner-thread mutation; output is exclusively borrowed and no references escape.
在文件 TerrainBakedMaskCache.cpp 第 83 行定义.
引用了 eve::procgen::raster_detail::invalid(), output, eve::procgen::raster_detail::publish(), eve::procgen::raster_detail::textureSample(), eve::procgen::raster_detail::validRaster(), x , 以及 z.
◆ erase()
| Result< int > eve::procgen::TerrainBakedMaskCache::erase | ( | const std::string & | terrainId, |
| const std::string & | maskGuid | ||
| ) |
Remove one exact entry.
在文件 TerrainBakedMaskCache.cpp 第 65 行定义.
引用了 eve::procgen::raster_detail::invalid() , 以及 eve::Result< T >::success().
◆ getEntryCount()
|
noexcept |
Return the number of retained entries, including dirty entries.
在文件 TerrainBakedMaskCache.cpp 第 79 行定义.
◆ markDirty()
| Result< int > eve::procgen::TerrainBakedMaskCache::markDirty | ( | const std::string & | maskGuid | ) |
Mark every matching GUID entry stale; stale reads fail until a provider stores a replacement.
在文件 TerrainBakedMaskCache.cpp 第 54 行定义.
引用了 eve::procgen::raster_detail::invalid() , 以及 eve::Result< T >::success().
◆ operator=() [1/2]
|
delete |
◆ operator=() [2/2]
|
defaultnoexcept |
Operator =.
◆ store()
| Result< int > eve::procgen::TerrainBakedMaskCache::store | ( | const std::string & | terrainId, |
| const std::string & | maskGuid, | ||
| const Heightmap & | raster | ||
| ) |
Copy or atomically replace one finite baked raster and mark it fresh.
在文件 TerrainBakedMaskCache.cpp 第 36 行定义.
引用了 eve::procgen::raster_detail::invalid(), eve::Result< T >::success() , 以及 eve::procgen::raster_detail::validRaster().
该类的文档由以下文件生成:
- src/modules/procgen/heightmap/TerrainBakedMaskCache.h
- src/modules/procgen/heightmap/TerrainBakedMaskCache.cpp