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类 | |
| class | eve::procgen::TerrainPolygonMask |
| Own ordered Pcg-style PolyMask nodes and rasterize them into a caller-owned scalar grid. Nodes are value-copied and no terrain, texture, scene object, callback, clock, or RNG is retained. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
枚举 | |
| enum class | eve::procgen::TerrainPolygonMaskType { eve::procgen::Open , eve::procgen::Closed } |
| Pcg PolyMask topology: open strokes only, or closed flood fill plus strokes. 更多... | |