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TerrainPolygonMask.h
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48 [[nodiscard]] Result<int> rasterize(Heightmap& target, const Heightmap& brush, const TerrainSampleGrid& grid,
Move-only, checked operation results for the common layer.
In-memory terrain heightmap: a dense float grid (row-major, index = y * width + x) materialized from ...
Definition Heightmap.h:21
Own ordered Pcg-style PolyMask nodes and rasterize them into a caller-owned scalar grid....
Definition TerrainPolygonMask.h:17
TerrainPolygonMask(TerrainPolygonMask &&) noexcept
Terrain polygon mask.
Definition EvpackPointGraphLoader.h:12
TerrainPolygonMaskType
Pcg PolyMask topology: open strokes only, or closed flood fill plus strokes.
Definition TerrainPolygonMask.h:11
Definition Container.h:602
World X/Z positions of height sample centers, with positive spacing and dimensions.
Definition TerrainMask.h:125