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#include <cstdint>#include <string>#include <vector>#include "common/Result.h"#include "procgen/heightmap/TerrainMultiTile.h"类 | |
| struct | eve::procgen::TerrainProbePlacementSettings |
| Deterministic value settings for Pcg SetProbes terrain scanning. 更多... | |
| struct | eve::procgen::TerrainProbeTile |
| One exclusively borrowed terrain probe owner and immutable height source. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
枚举 | |
| enum class | eve::procgen::TerrainProbeType : std::uint8_t { eve::procgen::Reflection , eve::procgen::Light } |
| Pcg probe resource kind. 更多... | |
| enum class | eve::procgen::TerrainProbeOperationMode : std::uint8_t { eve::procgen::Add , eve::procgen::Replace , eve::procgen::Remove } |
| Mutation performed by a multi-terrain probe rule. 更多... | |
函数 | |
| Result< int > | eve::procgen::exportTerrainProbePoints (PointSet &output, const Heightmap &fitness, const Heightmap &heights, const TerrainProbePlacementSettings &settings) |
| Export Pcg ReflectionProbe or LightProbe placements into an owned attributed PointSet. | |
| Result< TerrainMultiTileReport > | eve::procgen::applyTerrainProbesMultiTile (const std::vector< TerrainProbeTile > &tiles, const Heightmap &operationFitness, const TerrainProbePlacementSettings &settings, const TerrainStampSettings &operationSettings, TerrainProbeOperationMode mode, bool worldMapOperation=false, const std::vector< std::string > &validTerrainNames={}) |
| Apply one Pcg probe rule over mapped terrain tiles as one atomic transaction. | |