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AssetCommand.cpp 文件参考
#include "asset/AssetCooker.h"
#include "asset/AssetDiff.h"
#include "asset/AssetMigration.h"
#include "asset/AssetPackageStore.h"
#include "asset/import/AssetImporter.h"
#include "asset/import/LegacyAnimationImporter.h"
#include "asset/import/ShaderImporter.h"
#include "asset/import/UnityImporter.h"
#include "asset/import/UnitySource.h"
#include "asset/import/UnrealImporter.h"
#include "cmdline/cmdline.h"
#include <CLI11.hpp>
#include <filesystem>
#include <algorithm>
#include <fstream>
#include <iostream>
#include <iterator>
#include <limits>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::cmd
 

变量说明

◆ assetCommand

CLI::App* assetCommand = nullptr

在文件 AssetCommand.cpp 第 152 行定义.

◆ colorSpace

std::string colorSpace = "srgb"

在文件 AssetCommand.cpp 第 163 行定义.

◆ cookCommand

CLI::App* cookCommand = nullptr

在文件 AssetCommand.cpp 第 157 行定义.

◆ descriptor

std::string descriptor

在文件 AssetCommand.cpp 第 163 行定义.

被这些函数引用 eve::graphics::PrimitiveScene::add(), eve::procgen::MeshRecipeRegistry::applyDefaults(), eve::procgen::GeneratorRegistry::applyDefaults(), eve::procgen::PbrRecipeRegistry::applyDefaults(), eve::procgen::TextureRecipeRegistry::applyDefaults(), eve::audio_editing::AudioSourceTarget::applyDomainOperation(), eve::editor::ProjectSettingsTarget::applyDomainOperation(), eve::lighting_editing::LightingPropertyTargetBase::applyDomainOperation(), eve::material_editing::MaterialDocumentTarget::applyDomainOperation(), eve::physics_editing::PhysicsColliderTarget::applyDomainOperation(), eve::physics_editing::PhysicsJointTarget::applyDomainOperation(), eve::editor::MaterialStudioController::beginInteraction(), eve::procgen_editor::MeshModifierEditor::configureWorkspace(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantPipeline(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantSources(), eve::audio_editing::AudioSourcePublishingTarget::describe(), eve::material_editing::MaterialPublishingTarget::describe(), eve::scene_editing::SceneTargetBase::describe(), eve::dnut::StepKindRegistry::dispatch(), eve::graphics::webgpu::Graphics::end3DFrameToCanvas(), eve::editor::EditorSession::executeCommand(), eve::editor::exposeActionTimelineScriptBindings(), eve::graphics::exposePrimitiveScriptBindings(), eve::procgen::Procgen::getAlgorithmCategory(), eve::procgen::Procgen::getAlgorithmDisplayName(), eve::procgen::Procgen::getAlgorithmParamCount(), eve::gpuagents_editing::gpuAgentsEffectSchema(), eve::policyregistry::PolicyRegistry::insert(), eve::editor::ActionTimelineWidget::insertableTypes(), eve::editor::ActionTimelineWidget::inspectSelection(), eve::lighting_editing::LightingPropertyTargetBase::LightingPropertyTargetBase(), eve::graphics::SkyWispsAsset::load(), eve::audio_editing::AudioSourceTarget::loadSnapshot(), eve::lighting_editing::LightingPropertyTargetBase::loadSnapshot(), eve::material_editing::MaterialDocumentTarget::loadSnapshot(), eve::physics_editing::PhysicsColliderTarget::loadSnapshot(), eve::procgen_editing::ProcgenScriptDocumentTarget::makeReset(), eve::graphics_editing::VegetationFieldTarget::makeReset(), eve::editor::ActionTimelineTarget::makeReset(), eve::archspace_editing::ArchSpaceDocumentTarget::makeReset(), eve::audio_editing::AudioSourceTarget::makeReset(), eve::definitions_editing::DefinitionSchemaFormTarget::makeReset(), eve::lighting_editing::LightingPropertyTargetBase::makeReset(), eve::material_editing::MaterialBatchTarget::makeReset(), eve::material_editing::MaterialDocumentTarget::makeReset(), eve::physics_editing::PhysicsColliderTarget::makeReset(), eve::physics_editing::PhysicsJointTarget::makeReset(), eve::ui_editing::UiThemeCatalogTarget::makeReset(), eve::procgen_editing::ProcgenScriptDocumentTarget::makeSet(), eve::graphics_editing::VegetationFieldTarget::makeSet(), eve::editor::ActionTimelineTarget::makeSet(), eve::archspace_editing::ArchSpaceDocumentTarget::makeSet(), eve::audio_editing::AudioSourceTarget::makeSet(), eve::definitions_editing::DefinitionSchemaFormTarget::makeSet(), eve::editor::ProjectSettingsTarget::makeSet(), eve::lighting_editing::LightingPropertyTargetBase::makeSet(), eve::material_editing::MaterialDocumentTarget::makeSet(), eve::physics_editing::PhysicsColliderTarget::makeSet(), eve::physics_editing::PhysicsJointTarget::makeSet(), eve::ui_editing::UiThemeCatalogTarget::makeSet(), eve::procgen::makeTextureRecipeDescriptor(), eve::graphics::webgpu::Graphics::newTexture3DRgba8(), eve::graphics::webgpu::Graphics::newTextureArrayRgba16f(), eve::graphics::webgpu::Graphics::newTextureMipChain(), eve::editor::DeveloperPropertyPresenter::present(), eve::editor::RuntimePropertyPresenter::present(), eve::editor::RuntimeEditorPublisher::publish(), eve::definitions_editing::DefinitionSchemaFormTarget::read(), eve::editor::ProjectSettingsTarget::read(), eve::property_access::ReflectedPropertyModel::rebuildSchema(), eve::property_access::ReflectedPropertyModel::refresh(), eve::procgen::GeneratorRegistry::registerAlgorithm(), eve::procgen::GeneratorRegistry::registerAlgorithm(), eve::editor::EditorCommandService::registerCommand(), eve::editor::EditorExtensionRegistry::registerCommand(), eve::action::ActionNotifyRegistry::registerDescriptor(), eve::action_editor::registerEditingCommands(), eve::audio_editing::registerEditingCommands(), eve::material_editing::registerEditingCommands(), eve::scene_editing::registerEditingCommands(), eve::audio_editing::registerEditingProvider(), eve::physics_editing::registerEditingProvider(), eve::procgen::registerLinearStructureRecipes(), eve::editor::EditorExtensionRegistry::registerPalette(), eve::editor::EditorWorkspace::registerPanel(), eve::editor::EditorWorkspace::registerPanel(), eve::procgen::PbrRecipeRegistry::registerPbrBuiltins(), eve::procgen::PbrRecipeRegistry::registerPbrRecipe(), eve::procgen::PbrRecipeRegistry::registerPbrRecipe(), eve::editor::EditorCommandService::registerPlannedCommand(), eve::editor::EditorTargetCoordinator::registerPlannedCommand(), eve::editing::ExtensionProviderRegistry::registerProvider(), eve::procgen::MeshRecipeRegistry::registerRecipe(), eve::procgen::TextureRecipeRegistry::registerRecipe(), eve::procgen::MeshRecipeRegistry::registerRecipe(), eve::procgen::TextureRecipeRegistry::registerRecipe(), eve::procgen_editing::registerRoadNetworkEditingCommands(), eve::procgen::registerRoguelikeGenerator(), eve::editor::EditorExtensionRegistry::registerRule(), eve::editing::registerStaticProvider(), eve::dnut::StepKindRegistry::registerStep(), eve::procgen::registerTerrainHeightmapAlgorithm(), eve::editor::EditorExtensionRegistry::registerTool(), eve::procgen::urban::registerUrbanMeshRecipes(), eve::procgen::registerWfcSimple(), eve::policyregistry::PolicyRegistry::remove(), eve::policyregistry::PolicyRegistry::replace(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::policyregistry::PolicyRegistry::restoreJson(), eve::procgen_editing::ProcgenScriptDocumentTarget::schema(), eve::camera_editing::CameraDocumentTarget::schema(), eve::definitions_editing::DefinitionSchemaFormTarget::schema(), eve::fluids_editing::FluidSimulationTarget::schema(), eve::fluids_editing::SurfaceFluidTarget::schema(), eve::fluids_editing::VolumeFluidTarget::schema(), eve::scene_editing::ScenePropertyProvider::schema(), eve::policyregistry::PolicyRegistry::snapshotJson(), eve::editor::EditorTargetCoordinator::targets(), eve::graphics::PrimitiveScene::tryRender(), eve::graphics::PrimitiveScene::update(), eve::definitions_editing::DefinitionSchemaFormTarget::validate(), eve::procgen_editing::ProcgenScriptDocumentTarget::validate(), eve::dnut::StepKindRegistry::validate(), eve::editing::validatePropertyValue(), eve::action::ActionNotifyRegistry::withBuiltins() , 以及 eve::property_access::ReflectedPropertyModel::write().

◆ diffCommand

CLI::App* diffCommand = nullptr

在文件 AssetCommand.cpp 第 160 行定义.

◆ from

std::string from

在文件 AssetCommand.cpp 第 161 行定义.

被这些函数引用 eve::camera::CameraController::activateRig(), eve::SnapshotMigrationChain::add(), eve::tactics::BoardState::addEdge(), eve::tactics::Tactics::addEdge(), eve::procgen::road::RoadNetwork::addEdge(), eve::animation::AnimStateMachine::addTransition(), eve::procgen::road::bakeRoadNetwork(), eve::graphics::webgpu::Graphics::beginFrameReadback(), eve::animation_editing::AnimationStateGraphRuntimeBuilder::build(), eve::hexmap::buildRoadMesh(), eve::animation_editing::AnimationStateGraphDomain::canConnect(), eve::dialogue_editing::DialogueGraphDomain::canConnect(), eve::material_editing::MaterialGraphDomain::canConnect(), eve::npc_ai_editing::BehaviorGraphDomain::canConnect(), eve::particles_editing::ParticleGraphDomain::canConnect(), eve::procgen_editing::MeshModifierGraphDomain::canConnect(), eve::procgen_editing::PcgPointGraphDomain::canConnect(), eve::animation::AnimClip::collectEvents(), eve::hexmap::collectVisibleCells(), eve::animation_editing::AnimationStateGraphDomain::compile(), eve::dialogue_editing::DialogueGraphDomain::compile(), eve::npc_ai_editing::BehaviorGraphDomain::compile(), eve::particles_editing::ParticleGraphDomain::compile(), eve::procgen_editing::PcgPointGraphDomain::compile(), eve::rts::RTS::configureScriptWorld(), eve::procgen::PointGraph::connect(), eve::procgen::GridGraph::connect(), eve::procgen::MeshGraph::connect(), eve::procgen::AttributeTable::copyColumn(), eve::cmd::sdk::copyTree(), eve::cmd::sdk::copyTreeContents(), eve::hexmap::HexVisibility::decrease(), eve::tactics::BattleSystem::defeatUnit(), eve::graphics::PrimitiveSceneCanvas3D::drawArrow(), eve::editor::ArchSpaceWallDrawTool::drawOverlay(), eve::editor::BuildingEdgeCurveTool::drawOverlay(), eve::tactics::BoardState::edge(), eve::tactics::Tactics::edge(), eve::tactics::BattleSystem::endTurn(), eve::procgen::TerrainPipeline::erodeThermal(), eve::animation::Tween::evaluate(), eve::procgen::exposeGridMeshGraphs(), eve::animation::exposeMotionScriptBindings(), eve::scene_editor::exposeSceneEditorSessions(), eve::hexmap::findPath(), eve::tactics::BattleSystem::finish(), eve::dev::CallGraph::formatErrorReport(), eve::hexmap::HexVisibility::increase(), eve::rts::systems_internal::isFormationSegmentClear(), eve::procgen_editing::detail::linePrimitive(), eve::procgen_editing::RoadNetworkEditTarget::makeAddEdge(), eve::procgen_editing::RoadNetworkEditTarget::makeAddEdgeAndConnect(), eve::combat::ComboGraph::match(), eve::procgen_editing::PcgPointGraphDomain::migrate(), eve::animation::Animation::motion(), eve::animation::MotionBuilder::MotionBuilder(), eve::animation::Animation::motionColor(), eve::animation::MotionColorBuilder::MotionColorBuilder(), eve::animation::Animation::motionQuat(), eve::animation::MotionQuatBuilder::MotionQuatBuilder(), eve::animation::Animation::motionVec2(), eve::animation::MotionVec2Builder::MotionVec2Builder(), eve::animation::Animation::motionVec3(), eve::animation::MotionVec3Builder::MotionVec3Builder(), eve::hexmap::moveCost(), eve::level_editing::LevelDocument::moveLayer(), eve::inventory::InventorySystem::moveSlot(), eve::network::NetHost::onDatagram(), eve::network::UdpLink::onDatagram(), eve::tactics::BattleSystem::openReaction(), eve::asset::parseEvaManifest(), eve::climbing::ClimbingAnchorGraphInstance::planRoute(), eve::animation::Animation::punch(), eve::animation::Animation::punchVec2(), eve::animation::Animation::punchVec3(), eve::physics::TargetingLineOfSightAdapter::query(), eve::tactics::TacticsLineOfSightAdapter::query(), eve::sensing::LineOfSightRouter::query(), eve::procgen_editing::registerRoadNetworkEditingCommands(), eve::procgen::AttributeTable::renameColumn(), eve::procgen::renamePointAttribute(), eve::orders::CommandQueue::restore(), eve::procgen::road::RoadNetwork::restoreEdge(), eve::procgen::road::RoadNetwork::setEdgeControlPoints(), eve::animation::Animation::shake(), eve::animation::Animation::shakeVec2(), eve::animation::Animation::shakeVec3(), eve::climbing::runtime_detail::signedHorizontalAngle(), eve::resource::CostSpec::single(), eve::inventory::InventorySystem::splitStack(), eve::fluids::VolumeFluid::teleportActor(), eve::inventory::InventorySystem::transfer(), eve::inventory::Inventory::transferItem(), eve::inventory::Inventory::transferSlot(), eve::inventory::InventorySystem::transferSlot(), eve::procgen::PointSet::tryCopyAttribute(), eve::tactics::BoardState::tryEdge(), eve::tactics::Tactics::tryEdge(), eve::procgen::PointSet::tryRenameAttribute(), eve::editor::TransformGizmo::updateDrag(), eve::tactics::GridLineOfSightPolicy::visible() , 以及 eve::fluids::FluidSurfaceBinding::walkAcrossSurface().

◆ importCommand

CLI::App* importCommand = nullptr

在文件 AssetCommand.cpp 第 153 行定义.

◆ input

std::string input

在文件 AssetCommand.cpp 第 161 行定义.

◆ inspectCommand

CLI::App* inspectCommand = nullptr

在文件 AssetCommand.cpp 第 156 行定义.

◆ migrateAnimationCommand

CLI::App* migrateAnimationCommand = nullptr

在文件 AssetCommand.cpp 第 159 行定义.

◆ migrateCommand

CLI::App* migrateCommand = nullptr

在文件 AssetCommand.cpp 第 158 行定义.

◆ output

std::string output

在文件 AssetCommand.cpp 第 161 行定义.

被这些函数引用 eve::climbing::ClimbingRuntime::advance(), eve::graphics::advanceWaterUnderwaterEffects(), eve::procgen::analyzeTerrainTerraces(), eve::asset_import::gltf::appendAnimation(), eve::asset_import::gltf::appendMaterials(), eve::procgen::appendPointRow(), eve::particles_editing::ParticleGraphRuntimeBuilder::apply(), eve::procgen::TerrainCollisionMaskStack::apply(), eve::audio::applyAudioZoneOutput(), eve::procgen::RuntimeGeneration::applyCellUpdate(), eve::procgen::applyTerrainHeightmapRasterArithmetic(), eve::procgen::applyTerrainHeightmapScalarArithmetic(), eve::procgen::applyTerrainStrength(), eve::graphics::applyWaterUnderwaterFog(), eve::graphics::applyWaterUnderwaterHorizon(), eve::graphics::applyWaterUnderwaterMaterial(), eve::graphics::applyWaterUnderwaterPostFx(), eve::animation::MotionDatabase::bake(), eve::procgen::bakeGtsColorMapAlbedo(), eve::procgen::bakeGtsMacroVariationAlbedo(), eve::procgen::bakeGtsTerrainVertexColorsInto(), eve::procgen::bakeGtsWeatherAlbedo(), eve::procgen::bakeTerrainCurveTexture(), eve::asset_graphics::bakeVegetationSceneChannel(), eve::asset_graphics::bakeVegetationSceneElements(), eve::rpg::Crafting::begin(), eve::procgen::blendTerrainBrush(), eve::tensor::onnx_detail::broadcastIndex(), eve::procgen::ObjectBuildLayer::build(), eve::cmd::Cmdline::Build(), eve::procgen::buildDefaultGtsTerrainLodsFromHeightmapInto(), eve::procgen::buildGtsTerrainBaseMesh(), eve::procgen::buildGtsTerrainColliderMeshFromHeightmapInto(), eve::procgen::buildGtsTerrainExportLodsFromHeightmapInto(), eve::procgen::buildGtsTerrainLodsFromHeightmapInto(), eve::procgen::GeometryStroke::buildMeshResult(), eve::procgen::buildPcgCombinedMeshLodsInto(), eve::graphics::VirtualTextureBlend::buildResidentSet(), eve::fluids::buildVolumeFluidCubeDistribution(), eve::fluids::buildVolumeFluidDiskDistribution(), eve::fluids::buildVolumeFluidEdgeDistribution(), eve::fluids::buildVolumeFluidSphereDistribution(), eve::script::ScriptModuleResolver::canonicalize(), eve::pixelworld_streaming::PixelChunkStreamCursor::capture(), eve::procgen::combinePcgMaskMapChannels(), eve::editor::DiskAtomicDocumentStore::compareAndSwap(), eve::dnut::compileDnut(), eve::dnut::compileDnutConversations(), eve::procgen::GtsTerrainExportSettings::compileSourceLevels(), eve::procgen::RuntimeGeneration::completeGeneration(), eve::dialogue::conversationStateToJson(), eve::procgen::convolveTerrainHeightmap(), eve::asset::cookCanonicalPcgGraph(), eve::procgen::TerrainWorldWorkspace::copyDetail(), eve::procgen::TerrainWorldWorkspace::copyHeightmap(), eve::procgen::TerrainSplatmap::copyLayer(), eve::procgen::TerrainBakedMaskCache::copyMask(), eve::procgen::TerrainWorldWorkspace::copyObjects(), eve::procgen::TerrainWorldWorkspace::copyProbes(), eve::procgen::TerrainGenerationSession::copySediment(), eve::procgen::TerrainWorldWorkspace::copySplatmap(), eve::procgen::TerrainGenerationSession::copyTerrain(), eve::procgen::copyTerrainHeightmap(), eve::procgen::copyTerrainHeightmapClamped(), eve::procgen::TerrainMultiTileWorkspace::copyTile(), eve::procgen::TerrainMultiObjectWorkspace::copyTile(), eve::procgen::TerrainMultiTreeWorkspace::copyTile(), eve::procgen::TerrainMultiDetailWorkspace::copyTile(), eve::procgen::TerrainMultiSplatWorkspace::copyTile(), eve::procgen::TerrainWorldWorkspace::copyTrees(), eve::fluids::VolumeFluid::debugSdfSlice(), eve::asset::detail::decodeBc3Rgba8(), eve::asset::decodeCanonicalMesh(), eve::asset::decodeShaderAsset(), eve::procgen::densityCullPoints(), eve::particles_graphics_editing::ParticleEmitterOffscreenPresenter::draw(), eve::graphics::evaluateDepthOfFieldFocus(), eve::scene::evaluateFollowPlayer(), eve::ui::evaluateParentScaler(), eve::asset_graphics::evaluateVegetationSceneElementPixel(), eve::procgen::excludePointRadius(), eve::procgen::excludePointsByGridMask(), eve::executeGameplayControlRequest(), eve::procgen::MeshModifierGraph::executeResult(), eve::procgen::PointGraph::executeResult(), eve::asset_import::executeVegetationTexturePacks(), eve::procgen::TerrainWaterField::exportChannel(), eve::dialogue::exportConversationLocalizationCsv(), eve::procgen::exportTerrainDetailPoints(), eve::procgen::exportTerrainObjectPoints(), eve::procgen::exportTerrainProbePoints(), eve::procgen::exportTerrainTreePoints(), eve::procgen::TerrainGenerationSession::exportWater(), eve::scene::exposeFollowPlayerBindings(), eve::procgen::exposeGridMeshGraphs(), eve::housegen::exposeHouseGeneration(), eve::ui::exposeParentScalerBindings(), eve::procgen::exposePointGraph(), eve::procgen::exposeTerrainCurveTexture(), eve::graphics::exposeWaterPlanarReflectionBindings(), eve::graphics::exposeWaterUnderwaterEffectsBindings(), eve::procgen::fillTerrainHeightmap(), eve::procgen::SpatialData::filter(), eve::procgen::filterPointBoolAttribute(), eve::procgen::filterPointBox(), eve::procgen::filterPointDensity(), eve::procgen::filterPointFloatAttribute(), eve::procgen::filterPointHeight(), eve::procgen::filterPointIntAttribute(), eve::procgen::filterPointsByPolygon(), eve::procgen::filterPointsBySplineDistance(), eve::procgen::filterPointSlope(), eve::procgen::filterPointStringAttribute(), eve::procgen::filterTerrainHeightmapNeighborhood(), eve::graphics::WaterStyleConfig::fromValue(), eve::procgen::ShapeGrammar::generate(), eve::procgen::BiomeRules::generate(), eve::schema::SchemaRegistry::generateDocumentation(), eve::procgen::generateGtsGlobalBlendDistance(), eve::pixelworld::generatePixelWorld(), eve::procgen::generateTerrainConcavityMask(), eve::procgen::generateTerrainCurvatureMask(), eve::procgen::generateTerrainHeightmapAspect(), eve::procgen::generateTerrainHeightmapCurvature(), eve::procgen::generateTerrainHeightmapSlope(), eve::procgen::generateTerrainImageMask(), eve::procgen::generateTerrainNoiseMask(), eve::procgen::generateTerrainVelocityFlowMap(), eve::procgen::generateTerrainWaterFlowMap(), eve::procgen::Procgen::generateTo(), eve::procgen::Procgen::getSystemOutputHandle(), eve::procgen::growShrinkTerrainMask(), eve::dev::LanguageServer::handleMessage(), eve::data::hash(), eve::data::hash(), eve::data::hash(), eve::procgen::jitterPointPositions(), eve::procgen::lerpTerrainHeightmap(), eve::asset_procgen::EvpackPointGraphLoader::load(), eve::asset_procgen::EvpackInstanceSetLoader::load(), eve::asset_graphics::loadVegetationSceneElementMasks(), eve::agent::detail::makePolicyGraph(), eve::procgen::mathPointFloatAttribute(), eve::procgen::mathPointIntAttribute(), eve::procgen::mergePointSets(), eve::procgen_editing::PcgPointGraphDomain::migrate(), eve::cmd::Cmdline::Package(), eve::vehicle::parseVehicleDefinition(), eve::procgen::placePcgMaskMapTileInto(), eve::procgen::poissonDiskPoints(), eve::asset_import::prepareCanonicalTerrainImport(), eve::asset_import::prepareLegacyAnimationImport(), eve::asset_import::prepareUnityPrefab(), eve::asset_import::prepareUnityProjectImport(), eve::asset_import::prepareUnityVegetationPreset(), eve::asset_import::prepareUnrealM4Import(), eve::procgen_editing::MeshModifierGraphDomain::preview(), eve::procgen_editing::PcgPointGraphDomain::preview(), eve::particles_editing::ParticleGraphDomain::preview(), eve::climbing::ClimbingRuntime::probe(), eve::climbing::ClimbingRuntime::probeInto(), eve::procgen::SpatialData::project(), eve::procgen::projectMeshUvResult(), eve::procgen::projectPointsToHeightmap(), eve::procgen::Procgen::projectToWorldHandle(), eve::procgen::quantizeTerrainHeightmap(), eve::procgen::quantizeTerrainHeightmapTerraces(), eve::physics::World3D::queryAabbBroadPhaseOwned(), eve::fluids::VolumeFluid::queryBatch(), eve::fluids::detail::querySimplexes(), eve::procgen::TerrainPolygonMask::rasterize(), eve::scene::readFloat(), eve::map::readI64(), eve::procgen_editing::detail::readId(), eve::procgen_editing::detail::readNumber(), eve::procgen_editing::detail::readOptionalBool(), eve::procgen_editing::detail::readOptionalNumber(), eve::procgen_editing::detail::readSmallInt(), eve::map::readString(), eve::scene::readString(), eve::map::readU64(), eve::scene::readUint64String(), eve::animation::detail::PoseInertia::remember(), eve::procgen::removeTerrainObjectPoints(), eve::procgen::removeTerrainTerraces(), eve::procgen::removeTerrainTreePoints(), eve::dialogue::ConversationTextRenderer::render(), eve::rpg::RpgStoryCatalogue::replaceFromDnutStrict(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::procgen::rescaleTerrainTreePoints(), eve::graphics::resolvePrimitiveStrokes2D(), eve::graphics::resolvePrimitiveStrokes3D(), eve::production::WorkQueue::restore(), eve::dev::LanguageServer::runStdio(), eve::procgen::SpatialData::sample(), eve::procgen::sampleGridPoints(), eve::procgen::samplePolylinePoints(), eve::animation::detail::schemaEncode(), eve::procgen::selfPrunePoints(), eve::procgen::setTerrainHeightmapColumn(), eve::procgen::setTerrainHeightmapRow(), eve::procgen::setTerrainHeightmapSafe(), eve::rpg::Crafting::settle(), eve::procgen::simplifyGtsMesh(), eve::procgen::smoothTerrainHeightmap(), eve::procgen::smoothTerrainHeightmapRadius(), eve::json::stringify(), eve::procgen::Procgen::synchronizeCellInstancesAtomic(), eve::procgen::transferPointAttribute(), eve::procgen::PointCompute::transform(), eve::procgen::PointCompute::transformChain(), eve::procgen::transformPointSet3D(), eve::procgen::transformTerrainHeightmap(), eve::asset_graphics::validateShaderAssetGpu(), eve::script::valueFromSquirrel() , 以及 eve::editor::DiskAssetCatalog::writeSidecar().

◆ packageId

◆ packageName

std::string packageName = "imported.asset"

在文件 AssetCommand.cpp 第 161 行定义.

被这些函数引用 eve::asset::parseEvaManifest().

◆ packageVersion

std::string packageVersion = "1.0.0"

在文件 AssetCommand.cpp 第 161 行定义.

被这些函数引用 eve::asset::parseEvaManifest().

◆ prefab

◆ scanCommand

CLI::App* scanCommand = nullptr

在文件 AssetCommand.cpp 第 154 行定义.

◆ secondInput

std::string secondInput

在文件 AssetCommand.cpp 第 161 行定义.

◆ strict

bool strict = false

在文件 AssetCommand.cpp 第 162 行定义.

被这些函数引用 eve::schema::Schema::registerFromClass().

◆ target

std::string target

在文件 AssetCommand.cpp 第 163 行定义.

◆ terrain

◆ terrainDetails

std::string terrainDetails

在文件 AssetCommand.cpp 第 163 行定义.

◆ usage

◆ validateCommand

CLI::App* validateCommand = nullptr

在文件 AssetCommand.cpp 第 155 行定义.

被这些函数引用 eve::dialogue::registerDialogueSequenceSteps().