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VehicleAttributes.h
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36 [[nodiscard]] static eve::Result<double> read(VehicleEntity& vehicle, std::string_view attribute);
39 [[nodiscard]] static eve::Result<void> setBase(VehicleEntity& vehicle, std::string_view attribute, double value);
51 [[nodiscard]] static eve::Result<eve::attributes::AttributeProjectionSnapshot> snapshot(VehicleEntity& vehicle);
Owner-aware canonical attribute state shared by gameplay adapters.
Adapts VehicleEntity health and armor to the common attribute core.
Definition VehicleAttributes.h:26
AttributeOperation
Built-in calculation operation for an attribute modifier.
Definition AttributeSet.h:25
Transaction-safe snapshot of selected attributes and their modifiers.
Definition AttributeProjection.h:40