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VolumeFluidShadowCaster.cpp 文件参考
#include "fluids/VolumeFluidShadowCaster.h"#include "graphics/Graphics.h"#include "graphics/Mesh.h"#include "graphics/RenderSystem3D.h"#include <exception>#include <glm/gtc/quaternion.hpp>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::fluids |
| GLSL compute kernels for the GPU surface-flow solver. | |