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VolumeFluidShadowCaster.h
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41 [[nodiscard]] Result<void> update(const VolumeFluid& fluid, unsigned actorGroup, float radiusScale,
Move-only, checked operation results for the common layer.
One-draw particle shadow caster matching Fluid3D ShadowmapExposer behavior. @ownership Borrows Graphi...
Definition VolumeFluidShadowCaster.h:21
Result< void > update(const VolumeFluid &fluid, unsigned actorGroup, float radiusScale, float alpha=1.f, unsigned maxParticles=4096)
Rebuild one actor's bounded octahedral shadow batch.
Definition VolumeFluidShadowCaster.cpp:24
unsigned particleCount() const noexcept
Number of particles in the currently published shadow batch.
Definition VolumeFluidShadowCaster.h:44
VolumeFluidShadowCaster & operator=(const VolumeFluidShadowCaster &)=delete
~VolumeFluidShadowCaster()
Releases VolumeFluidShadowCaster resources.
Definition VolumeFluidShadowCaster.cpp:19
VolumeFluidShadowCaster(const VolumeFluidShadowCaster &)=delete
CPU position-based free-volume fluid with a bounded spatial grid. @ownership Owns all particle state;...
Definition VolumeFluid.h:517
Definition Graphics.h:125
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
@ Graphics