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#include <array>#include <cstddef>#include <map>#include <span>#include <string>#include <vector>#include "common/Result.h"类 | |
| struct | eve::avatar::VrmTexture |
| Owning, validated VRM import data; independent of parser and source bytes. 更多... | |
| struct | eve::avatar::VrmMaterial |
| Linear material factors and image references from VRMC_materials_mtoon. 更多... | |
| struct | eve::avatar::VrmExpression |
| One expression's indexed morph/material/UV operations. 更多... | |
| struct | eve::avatar::VrmExpression::Morph |
| Morph public API. 更多... | |
| struct | eve::avatar::VrmExpression::Color |
| Color public API. 更多... | |
| struct | eve::avatar::VrmExpression::Uv |
| Uv public API. 更多... | |
| struct | eve::avatar::VrmLookAt |
| VRM gaze maps; angles are degrees, expression outputs are weights. 更多... | |
| struct | eve::avatar::VrmLookAt::Range |
| Range public API. 更多... | |
| struct | eve::avatar::VrmCollider |
| Node-local sphere/capsule used only by referencing spring groups. 更多... | |
| struct | eve::avatar::VrmSpring |
| Ordered joints and explicit collision membership of one VRM spring. 更多... | |
| struct | eve::avatar::VrmSpring::Joint |
| Joint public API. 更多... | |
| struct | eve::avatar::VrmDocument |
| Validated VRM schema data. Unknown optional fields are ignored; unknown versions fail. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::avatar |
函数 | |
| eve::Result< VrmDocument > | eve::avatar::parseVrm (std::span< const std::byte > bytes) |
| Validate a self-contained GLB's VRM extension before publishing runtime state. | |