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eve::animation::AnimLattice 成员列表

成员的完整列表,这些成员属于 eve::animation::AnimLattice,包括所有继承而来的类成员

AnimLattice()eve::animation::AnimLattice
AnimLattice(int divX, int divY, int divZ)eve::animation::AnimLatticeexplicit
AnimLattice(const AnimLattice &)=deleteeve::animation::AnimLattice
bindModel(const model3d::ModelData *model, int meshIndex)eve::animation::AnimLattice
bindPositions(const float *posXYZ, int count)eve::animation::AnimLattice
clearBind()eve::animation::AnimLattice
deformNormals(const float *posXYZ, const float *inNrmXYZ, float *outNrmXYZ, int count) consteve::animation::AnimLattice
deformPositions(const float *inPosXYZ, float *outPosXYZ, int count) consteve::animation::AnimLattice
deformPositionsTo(const std::vector< float > &inPosXYZ, std::vector< float > &outPosXYZ) consteve::animation::AnimLattice
fromModel(const model3d::ModelData *model, int meshIndex, int divX, int divY, int divZ)eve::animation::AnimLatticestatic
getBindPositionX(int vertexIndex) consteve::animation::AnimLattice
getBindPositionY(int vertexIndex) consteve::animation::AnimLattice
getBindPositionZ(int vertexIndex) consteve::animation::AnimLattice
getClamp() consteve::animation::AnimLatticeinline
getDeformedNormals() consteve::animation::AnimLattice
getDeformedPositions() consteve::animation::AnimLattice
getDeformedPositionX(int vertexIndex) consteve::animation::AnimLattice
getDeformedPositionY(int vertexIndex) consteve::animation::AnimLattice
getDeformedPositionZ(int vertexIndex) consteve::animation::AnimLattice
getDivisionsX() consteve::animation::AnimLatticeinline
getDivisionsY() consteve::animation::AnimLatticeinline
getDivisionsZ() consteve::animation::AnimLatticeinline
getOriginX() consteve::animation::AnimLatticeinline
getOriginY() consteve::animation::AnimLatticeinline
getOriginZ() consteve::animation::AnimLatticeinline
getPointCount() consteve::animation::AnimLatticeinline
getPointOffsetX(int ix, int iy, int iz) consteve::animation::AnimLattice
getPointOffsetY(int ix, int iy, int iz) consteve::animation::AnimLattice
getPointOffsetZ(int ix, int iy, int iz) consteve::animation::AnimLattice
getPointScaleX(int ix, int iy, int iz) consteve::animation::AnimLattice
getPointScaleY(int ix, int iy, int iz) consteve::animation::AnimLattice
getPointScaleZ(int ix, int iy, int iz) consteve::animation::AnimLattice
getSizeX() consteve::animation::AnimLatticeinline
getSizeY() consteve::animation::AnimLatticeinline
getSizeZ() consteve::animation::AnimLatticeinline
getVertexCount() consteve::animation::AnimLatticeinline
hasDeformedNormals() consteve::animation::AnimLatticeinline
hasDeformedPositions() consteve::animation::AnimLatticeinline
kMinDivisionseve::animation::AnimLatticestatic
operator=(const AnimLattice &)=deleteeve::animation::AnimLattice
reset()eve::animation::AnimLattice
setClamp(bool clamp)eve::animation::AnimLatticeinline
setDivisions(int divX, int divY, int divZ)eve::animation::AnimLattice
setOrigin(float ox, float oy, float oz)eve::animation::AnimLattice
setPointOffset(int ix, int iy, int iz, float dx, float dy, float dz)eve::animation::AnimLattice
setPointScale(int ix, int iy, int iz, float sx, float sy, float sz)eve::animation::AnimLattice
setScale(float sx, float sy, float sz)eve::animation::AnimLattice
setSize(float sx, float sy, float sz)eve::animation::AnimLattice
updateDeformedNormals(const std::vector< float > &posXYZ, const std::vector< float > &inNrmXYZ)eve::animation::AnimLattice
updateDeformedPositions(const std::vector< float > &inPosXYZ)eve::animation::AnimLattice
updateDeformedPositions()eve::animation::AnimLattice