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eve
animation
AnimPlayer
eve::animation::AnimPlayer 成员列表
成员的完整列表,这些成员属于
eve::animation::AnimPlayer
,包括所有继承而来的类成员
advance
(const eve::SimulationStep &step) override
eve::animation::AnimPlayer
virtual
AnimPlayer
(AnimSkeleton *skeleton)
eve::animation::AnimPlayer
explicit
AnimPlayer
(const AnimPlayer &)=delete
eve::animation::AnimPlayer
clearEvents
()
eve::animation::AnimPlayer
inline
consumeEvent
()
eve::animation::AnimPlayer
crossFade
(AnimClip *clip, float blendSeconds)
eve::animation::AnimPlayer
currentTick
() const noexcept override
eve::animation::AnimPlayer
inline
virtual
getClip
() const
eve::animation::AnimPlayer
inline
getEventCount
() const override
eve::animation::AnimPlayer
inline
virtual
getEventName
(int index) const override
eve::animation::AnimPlayer
virtual
getEventPayload
(int index) const override
eve::animation::AnimPlayer
virtual
getLoop
() const
eve::animation::AnimPlayer
getPose
() override
eve::animation::AnimPlayer
virtual
getRootMotionBone
() const
eve::animation::AnimPlayer
inline
getRootMotionPolicy
() const
eve::animation::AnimPlayer
inline
getRootMotionRotationW
() const
eve::animation::AnimPlayer
inline
getRootMotionRotationX
() const
eve::animation::AnimPlayer
inline
getRootMotionRotationY
() const
eve::animation::AnimPlayer
inline
getRootMotionRotationZ
() const
eve::animation::AnimPlayer
inline
getRootMotionX
() const
eve::animation::AnimPlayer
inline
getRootMotionY
() const
eve::animation::AnimPlayer
inline
getRootMotionZ
() const
eve::animation::AnimPlayer
inline
getSkeleton
() const override
eve::animation::AnimPlayer
inline
virtual
getSpeed
() const
eve::animation::AnimPlayer
inline
getTime
() const
eve::animation::AnimPlayer
inline
getUpdateRate
() const
eve::animation::AnimPlayer
inline
hasCurrentTick
() const noexcept override
eve::animation::AnimPlayer
inline
virtual
isPaused
() const
eve::animation::AnimPlayer
inline
isPlaying
() const
eve::animation::AnimPlayer
inline
operator=
(const AnimPlayer &)=delete
eve::animation::AnimPlayer
pause
()
eve::animation::AnimPlayer
play
(AnimClip *clip)
eve::animation::AnimPlayer
resume
()
eve::animation::AnimPlayer
setBlendCurve
(AnimBlendCurve curve) noexcept
eve::animation::AnimPlayer
inline
setLoop
(bool loop)
eve::animation::AnimPlayer
inline
setRootMotionBone
(int boneIndex)
eve::animation::AnimPlayer
setRootMotionCharacterYaw
(float yawRadians)
eve::animation::AnimPlayer
setRootMotionPolicy
(const RootMotionPolicy &policy)
eve::animation::AnimPlayer
setSpeed
(float speed)
eve::animation::AnimPlayer
setTime
(float seconds)
eve::animation::AnimPlayer
setUpdateRate
(float hz)
eve::animation::AnimPlayer
stop
()
eve::animation::AnimPlayer
update
(float dt)
eve::animation::AnimPlayer
~AnimPlayer
() override=default
eve::animation::AnimPlayer
~IAnimPoseSource
()=default
eve::animation::IAnimPoseSource
virtual